Several years ago, a company called Nippon Ichi Soft decided to deliver a game called Rhapsody to North American shores. While the company would later be responsible for such successful titles as Disgaea: Hour of Darkness, Rhapsody was not met with much fanfare. In fact, the PlayStation game was regarded by many to be glitchy, lazily built, and not all that much fun. An important question arises: Has anything changed after almost a decade of time with the DS remake of Rhapsody: A Musical Adventure?
Bio: Matt Demers
- Matt "Wonderslime" Demers
- Crazy as it may seem, I am in the midst of doing a Ph.D. in math at the University of Guelph. While it is true that graduate students make poor life choices, contributing here at RandomNPC is not one of them, as far as I can see. I really enjoy reading and writing about my favourite video game genre, not to mention the actual RPG-playing side of things, and I doubt that will change anytime soon.
Specifically about me? I was born and raised on a vegetable farm in Southwestern Ontario, and my grandma (yes, my grandma) taught me how to play the original Dragon Warrior... my first RPG. The rest is history.
Posts by Matt Demers
There are some games out there that are appreciated for wild adventures full of excitement, intrigue, and surprise. Some other games are appreciated for their elegantly and meticulously crafted presentation. Some, still, grab players by sucking them in with an addictively interesting battle system and fantastic gameplay. Summon Night: Twin Age is not one of these games. At most, it could provide a lighthearted, quick, and rather mindless experience for only the thirstiest of RPG players.
When Shining Force II was released on the Wii’s Virtual Console a few weeks ago, Sega fans across North America rejoiced. First released in the 1990s for the Sega Genesis, it is one of the era’s most fondly-remembered games; it is also one of the Genesis’ best-known RPGs. How long are its legs, though? Can it still hold its own in these days of super-powered systems, multi-layered storylines, complicated battle systems, and high-definition graphics?
Hi, everybody! I’d like to introduce myself as the newest addition to RandomNPC! You might know me from here or there on this big Internet, but if not, my name is Matthew Demers, and I’m a Ph.D. student in math at the University of Guelph in Guelph, Ontario. I’m thrilled to be a part of the team, and I’m hoping to review a few more games over the weeks to come. Stay tuned!