Posts Tagged ‘Apple’

What Happened This Week – Now Seventy-Five Percent Off!

Ooof… man, what was I thinking? Don’t… nobody even tell me the damage. If I don’t see the bill, it doesn’t exist. I’ll pretend this big stack of games I bought just magically appeared there. Yeah, that works for me. Anyhow, it’s time to distract myself, and you, with the news:

  • Apple suffers a serious hack, allowing users to bypass some in-app purchases and get the goods for free.  Welcome to the 99%, Apple users!
  • Meanwhile, Microsoft posted its first loss in 26 years.  Strangely enough, they could probably commiserate with Nintendo, right down to the “constant media doom chorus” thing.
  • Michael Pachter speculates that Activision strongarmed Nintendo into developing a conventional Wii U controller, a silly notion for multiple reasons.
  • Gamasutra’s half-year analysis of gaming industry retail paints a grim picture for 2012.  The numbers don’t lie: CODBLOPS2 probably won’t save this year.
  • Torchlight‘s developer uncovers more than a few similar art assets between a Chinese-based iOS MMO and their game.  Purely coincidental, I’m sure.
  • Weird new software categories show up on Steam’s droid app, the Ouya’s first game is a prequel to a game planned for 2015, and more!

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What Happened This Week – The Future Needs More RAM

Nothing quite like a sales binge to pick up on games you missed, especially when it reminds you how expensive some of them are. Hey, dude selling Suikoden V for $100: I hope your parents hated you, because I do. Also, a heads-up: I’ll be in DC next week starting Sunday, so no podcast while I’m away. See you all the following week! With that said, here are this week’s headlines:

  • Rumors swirl that EA may be laying people off, though even if they’re true there may be a plausible explanation.  Or EA’s stock could be dropping, it could be that too.
  • That said, Zynga appears to have gone off the deep end, with more OMGPop-style pricey acquisitions in the future.  OMGPop, incidentally, may have peaked the very day of its acquisition.  Get some popcorn, folks.
  • Two of the Big Three schedule their E3 conferences, prompting a rehash of speculation.  My take: Microsoft offers no surprises, Sony needs to explain themselves, and Nintendo will steal headlines whether it wants to or not.
  • Speaking of Sony, the New York Times offers a revealing look on where the electronics giant stumbled.  Short version: departmental tribalism, right down to war paint and scalping.
  • Wired’s Chris Kohler asserts the existing publisher-hardware-retailer model is broken and we don’t really need it.  I agree, but scrapping it all seems premature.
  • Namco-Bandai may avoid using GFWL for the PC version of Dark Souls.  On bended knee, I beseech Bamco to do the right thing and serve the Newell.
  • A rumored meeting between Apple and Valve is debunked, Saints Row DLC may have saved THQ, and more!

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What Happened This Week – You Keep Using That Word

“Anytime, Fly Girl.”

I don’t know about you guys, but I dropped my pacifist playthrough right then and there.  But enough about how I pass the time waiting for Mass Effect 3, it’s time for the news!  Here’s what we’ve got:

  • A fake Pokemon Yellow gets into the iOS App Store and places at #3 on the chart.  How did an obvious counterfeit get by Apple’s screening process?  The answer is in the question.
  • The above prompts discussion about how Nintendo should release its games on iOS, followed by Pachter claiming the Wii was a bubble.  I explain why that word doesn’t mean what he thinks it means, using Nintendo’s gigantohuge pile of cash and utterly puny debts to illustrate.
  • Beloved podcast group Idle Thumbs launched a Kickstarter project to fund their return.  Yeah, I’ll throw some money down to see these guys return.  In a related story, Double Fine’s project is up to $2.2mil.  Yikes.
  • The Last Story has been confirmed for North America.  Two down, one to go!  The Wii needs stuff like this to smooth the transition to the Wii U.
  • After a lengthy stay as a 360 exclusive, Alan Wake finally makes the jump to PC… and recoups porting costs in two days.  Serve the Newell and share in His bounty.
  • OK’s violent videogame tax dies in committee, fewer videogame transactions are using credit cards, and more!

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What Happened This Week – The Jedi Are Gonna Feel This One

The news: disturbing the Force, all day erry day.  Also, going to be off next week for the Super Bowl; not that I have a huge stake in it, but I owe the Giants some residual gratitude for taking out Green Bay.  Us poor Chicagoans would never, ever hear the end of it if they made it back-to-back.  But I get off topic.  I’ll see you all the week after next, but in the meantime here’s what’s going down:

  • The Anti-Counterfeiting Trade Agreement steps in to fill the SOPA/PIPA void of “simultaneously overzealous and ineffective legal frameworks for punishing 4chan users.”  Also, at least part of Poland’s parliament is awesome.
  • The Economist dispels a few myths about the US trade deficit with China, using the iPad as an example.  Short version: paying workers ten cents an hour means China doesn’t actually get a lot of money per gizmo.
  • Diablo III‘s senior producer makes an abrupt departure from Blizzard.  Since the game doesn’t even have a release date yet, there can only be one explanation.
  • Meanwhile, EA expands Origin’s reach to include several third-party companies, counting beloved Polish developer CD Projekt among them.  The more you tighten your grasp, EA…
  • The Family Research Council claims the Gay Agenda has its claws in Star Wars: The Old Republic.  BioWare responds by thanking them for the free advertising.
  • Nintendo mulls over a rebranding effort for the Wii U, worried that nontraditional gaming demographics might not get the concept of console cycles.
  • Mass Effect 3 will tie random DLC to action figures, Voodoo Extreme faces staffing budget cuts, and more!

 

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What Happened This Week – Strategic Signal Loss

Howdy-ho, all! Managed a bit of a breakthrough, if only via workarounds I only half understand. Looking for a longer-term solution until the Comcast router decides to un-kink itself, since there doesn’t seem to be much else I can do on my end. Alas!

Anyway, got plenty to talk about, including the following:

  • Steve Jobs passed away after battling cancer for the last several years. Say what you will about the man, but he knew how to develop and market shiny new gizmos people didn’t know they wanted.
  • Apple revealed the iPhone 4, hyping up the processor as on par with handhelds and consoles. And yet everybody gets quiet when you ask how you’re supposed to move.
  • GSC Game World gives us a brief S.T.A.L.K.E.R. 2-related scare, showing just how potent the fear of DRM can really be.
  • The Game of Thrones RPG was announced, prompting questions of how well a game can reproduce a complex, morally gray universe based on popular literature. My advice: ask CD Projekt for help studying.
  • EA tries to reassure everybody that no, really, they’re not competing with Valve and Steam. They’re only setting up a separate distribution site and restricting certain games to it. NOT COMPETITION
  • The Financial Times reveals scary new plans for European Debt, I ramble a bit about the Occupy Wall Street protests, and more!

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What Happened This Week – Comparing Apple and Lemon-Lime

Good evening, folks!  My kingdom for a newsman fedora, but the show must go on.  At least until Deus Ex: Human Revolution lures me back in with its siren song.  Goddamn but that game is hard to put down.  Anyway, let’s get to the news:

  • GameStop opens PC copies of Deus Ex: Human Revolution to remove OnLive coupons.  Square Enix, like everyone else, had forgotten GameStop sells PC games.
  • MCV conducts a survey of games journalists about the industry, with some surprising consistency in their answers.  Check the full thing out here, it’s worth a read.
  • Steve Jobs vacates his position as Apple’s CEO, prompting everybody to panic before he can finish his sentence with “…but staying on the board of directors.”
  • BioWare’s Greg Zeschuk gives an interview with VG 24/7; the internet hears ‘RPGs’ and ‘less relevant’ and takes it from there.  Go Team Knee-jerk!  (Full disclosure: I do mourn the absence of big-budget Baldur’s Gate-style RPGs.)
  • EA and Starbreeze Studios may be developing a new Syndicate game.  Somewhere, Peter Molyneux is feeling an unexplained pang of regret and loss.
  • A Latitude Research survey attempts to dispel old myths about gamers, the .hack series gets a movie when they really need a (better) game, and more!

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