Posts Tagged ‘Blizzard’

What Happened This Week – Now Seventy-Five Percent Off!

Ooof… man, what was I thinking? Don’t… nobody even tell me the damage. If I don’t see the bill, it doesn’t exist. I’ll pretend this big stack of games I bought just magically appeared there. Yeah, that works for me. Anyhow, it’s time to distract myself, and you, with the news:

  • Apple suffers a serious hack, allowing users to bypass some in-app purchases and get the goods for free.  Welcome to the 99%, Apple users!
  • Meanwhile, Microsoft posted its first loss in 26 years.  Strangely enough, they could probably commiserate with Nintendo, right down to the “constant media doom chorus” thing.
  • Michael Pachter speculates that Activision strongarmed Nintendo into developing a conventional Wii U controller, a silly notion for multiple reasons.
  • Gamasutra’s half-year analysis of gaming industry retail paints a grim picture for 2012.  The numbers don’t lie: CODBLOPS2 probably won’t save this year.
  • Torchlight‘s developer uncovers more than a few similar art assets between a Chinese-based iOS MMO and their game.  Purely coincidental, I’m sure.
  • Weird new software categories show up on Steam’s droid app, the Ouya’s first game is a prequel to a game planned for 2015, and more!

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What Happened This Week – Go Public or Die Trying

“Markets can remain irrational longer than you can remain solvent.” John Maynard Keynes said that, and I’d wager he knows a little more about the economy than you do, because he invented it! Yeah, the financial world is abuzz over Facebook’s IPO, and we’ve got our own take on that, along with a few other items of interest. Behold:

  • 38 Studios (Kingdoms of Amalur: Reckoning) owes the state of Rhode Island $75 million in loan payments.  I don’t even have a quip, you have to hear the whole crazy situation to believe it.
  • Facebook, as mentioned, went public, and then immediately flatlined before dropping a few bucks today.  Cue me feeling smug in three… two…
  • Activision drops its suit against EA over the Infinity Ward fiasco, on revelation that they went to absurd lengths to dig up dirt on IW staff.  Bobby Kotick, up to no good?  Pshaw, sirrah.
  • Epic unveils the Unreal 4 engine, prompting a new wave of speculation as to how many shades of brown and grey it can render.
  • CD Projekt’s hiring for a modern IP.  Given their work with fantasy IP, I expect good things.  Difficult things that kill me in the tutorial, but good things all the same.
  • Diablo III goes live, then dies, then lives again, then dies again, and so on.  Who could possibly have forseen difficulties with millions of players going online at once?
  • Square Enix is profitable again, Bamco keeps busy with the Tales series,  and more!

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