Posts Tagged ‘City of Heroes’

What Happened This Week – Improvised Payment Devices

Good evening and greetings!  Hope the fall is treating you well so far, and your punt returner didn’t showboat in the end zone, giving the other team good field position to score an answering touchdown.  I mean, don’t get me wrong, I love Devin Hester as should any red-blooded American male (cryingeagle.jpg) but that touchdown could have been avoided and thus the Bears didn’t beat the spread.  Celebrate after the game, Devin!

That was a sweet return though, wasn’t it?

Ahem.  Anyway, here’s what’s going down this week:

  • Square Enix’s CEO catches up to everybody else by admitting the damage FFXIV did to the brand.  I suspect the real issue is who did the damage to FFXIV, and I think Wada knows it.
  • Meanwhile, City of Heroes goes free-to-play while The Old Republic reveals its pricing packages, providing an interesting compare/contrast as to who can withstand going F2P and why.
  • Activision’s Jamie Berger says paid services like Call of Duty Elite – providing stat tracking, clan management, etc. – will be mandatory in 3-5 years.  Hey, some of us remember when games provided that sort of thing for free.  Don’t get greedy, man.  Well, greedier, anyway.
  • CliffyB gives a neat postmortem on Gears of War now that Gears 3 is out, speculating on how giant musclemen with saw-guns fighting evil intelligent bugs could be taken more seriously.
  • Shigeru Miyamoto speaks out a bit on Skyward Sword, suggesting it’s one of the most expensive projects the company has worked on.  Well, I guess if you’re gonna send the Wii off…
  • I catch up on the Netflix news and correspondingly terrible stock performance, while Joystiq regales us with a story of the fastest-thinking men in the industry.

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