Posts Tagged ‘Crystal Chronicles (series)’

Final Fantasy Crystal Chronicles: Echoes of Time - Screenshots, Boxart

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Source: Dengeki

Final Fantasy Crystal Chronicles: My Life as a King - Screenshots

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Final Fantasy Crystal Chronicles: My Life as a King - Screenshots, Artwork

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Wii Owners Find Out It’s Good to be King

Final Fantasy Crystal Chronicles: My Life as a King is now available on the Nintendo WiiWare service for 1500 Wii Points, which is exactly fifteen dollars.

Continue reading ‘Wii Owners Find Out It’s Good to be King’ »

Final Fantasy Crystal Chronicles: Ring of Fates - Staff Review

Final Fantasy: Crystal Chronicles, one of the first GameCube titles to make real use of the connectivity between Nintendo’s square console and the Game Boy Advance, got a lot of flak for being a multiplayer title with a fairly shallow single player mode. Final Fantasy Crystal Chronicles: Ring of Fates doesn’t do multiplayer quite as well as its predecessor, as it loses a lot of the finely tuned balance between competition and co-operation that made the original so enjoyable, but it makes up for it with a much deeper and more satisfying single player mode. On the whole, Ring of Fates is a bit of a finger in the eye of some other, more simplistic dungeon crawlers, as it offers an entertaining, fairly complex combat system and a variety of dungeons to run through and level up in, and yet doesn’t skimp on the storyline, which is a surprisingly well-told and emotional tale. Continue reading ‘Final Fantasy Crystal Chronicles: Ring of Fates - Staff Review’ »

Final Fantasy Crystal Chronicles: My Life as a King - Screenshots, Artwork

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Editorial - Co-operation… makes it happen…

I spent last night screaming at big-screens, small-screens, wide-screens, and flat-screens with a restaurant full of Steelers Nation. We were echoing the emotions of our bretheren on-site at Heinz Field up the river; we were echoing the emotions of similar clusters of fans all over the city; we were echoing the emotions of every native son and daughter of the ‘Burgh. At the end of the night, after a nail-biting conclusion, screams and cries of despair, and speculations of next year’s prospects, I knew the meaning of the word “tune.” I was in harmony with this unruly mob. And that made me think.

(Honestly, this has relevance to RPGs. Just not yet. Hold on…) Continue reading ‘Editorial - Co-operation… makes it happen…’ »