Posts Tagged ‘E3’

Fallout New Vegas E3 Impression

We got some hands-on time with Fallout New Vegas, as each of us applied our respective talents to various aspects of the game: Jordan did the talking, Derek did the looting, and I smacked a dude with a five-iron. Obsidian’s Chris Avellone was on hand to answer questions about things we didn’t have time to test. Continue reading ‘Fallout New Vegas E3 Impression’ »

Kingdom Hearts Interview with Nomura

John Boske and I had the pleasure of being invited to a round table interview with Tetsuya Nomura about the upcoming Kingdom Hearts games. Continue reading ‘Kingdom Hearts Interview with Nomura’ »

Dragon Age: Origins and the Curious Marketing Strategy

By now, anybody who cares has seen the trailers for Bioware’s upcoming fantasy RPG Dragon Age: Origins. We laughed, we cried, we wondered how in the world they thought adding Marilyn Manson to scenes of mass violence and armored dudes sneering at each other would help it sell. At E3, the gang and I got a closer look at the actual game, and while there was little to sway people one way or another, I did get the impression that there is cause for hope yet. Allow me to elaborate. Continue reading ‘Dragon Age: Origins and the Curious Marketing Strategy’ »

Editorial – E3 is Energy, Exhibits, Equilibrium

Most gamers remember what E3 was like in the early to mid-’00s, even if they didn’t attend: showy exhibits, loud music, plenty of swag, booth babes, and a festive atmosphere. It was more than just a trade show; it was a festival of gaming for the industry’s best. It was the chance to try out games that weren’t out yet and talk with developers. It was an exhausting sensory overload and a collective experience that made many wonderful memories.

Continue reading ‘Editorial – E3 is Energy, Exhibits, Equilibrium’ »

Interview with Kotaku’s Brian Crecente

Random Mega Man 9 Fun at E3 – Plug Man, Concrete Man Full Stage

Fable II Demo, Interview with Peter Molyneux

I had a chance to sit down with Peter Molyneux, the man behind the upcoming Fable II. Fair warning, there are a lot of details, plot and otherwise, and it’s a fairly long read. Continue reading ‘Fable II Demo, Interview with Peter Molyneux’ »