Posts Tagged ‘Epic Games’

Square Enix to License Unreal Engine from Epic Games

Square Enix has signed a licensing agreement with Epic Games, who will allow the Final Fantasy developer to use Unreal Engine 3 and 4 for multiple games. It is not yet known which games, though Epic’s Japanese studio is reportedly working with Square Enix directly.

Source: Gematsu

What Happened This Week – War By Other Means

If covering the news has taught me anything, it’s that companies would openly shoot at each other Syndicate-style if only they could get away with it. Anyway, welcome back, on this lovely evening before E3 kicks off! Here’s what’s happening:

  • Silicon Knights loses in their lawsuit against Epic, and then loses the countersuit for damages.  Expect Denis Dyack to insist that Too Human will continue… somehow.
  • Epic, by the way, rescued members of Big Huge Games, rolling them into a new studio and tasking them with another fantasy action-RPG.  Talk about paying it forward.
  • Meanwhile, Activision settles out of court with West and Zampella, thus freeing Activision to keep making Call of Duty and spying on its own people.  “But the future refused to change…”
  • CD Projekt reveals their non-Witcher property: Cyberpunk.  Apparently that’s the title of a pen-and-paper game easily confused with Shadowrun.
  • Nintendo hosts a pre-E3 video demonstration showing off the Wii U… the exact same aspects we saw last year.  Oh, and a classic-style controller and Nintendo-centric social network.
  • E3 predictions: Nintendo needs to have some game demos ready, Sony’s going to spin like an overclocked centrifuge, and Microsoft will be my cue to go get a drink.
  • A Final Fantasy Versus XIII trailer is mistaken for FFXV, Sony may have picked up Gaikai for PSN-related announcements, and more!

 

Are you ready?

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What Happened This Week – Go Public or Die Trying

“Markets can remain irrational longer than you can remain solvent.” John Maynard Keynes said that, and I’d wager he knows a little more about the economy than you do, because he invented it! Yeah, the financial world is abuzz over Facebook’s IPO, and we’ve got our own take on that, along with a few other items of interest. Behold:

  • 38 Studios (Kingdoms of Amalur: Reckoning) owes the state of Rhode Island $75 million in loan payments.  I don’t even have a quip, you have to hear the whole crazy situation to believe it.
  • Facebook, as mentioned, went public, and then immediately flatlined before dropping a few bucks today.  Cue me feeling smug in three… two…
  • Activision drops its suit against EA over the Infinity Ward fiasco, on revelation that they went to absurd lengths to dig up dirt on IW staff.  Bobby Kotick, up to no good?  Pshaw, sirrah.
  • Epic unveils the Unreal 4 engine, prompting a new wave of speculation as to how many shades of brown and grey it can render.
  • CD Projekt’s hiring for a modern IP.  Given their work with fantasy IP, I expect good things.  Difficult things that kill me in the tutorial, but good things all the same.
  • Diablo III goes live, then dies, then lives again, then dies again, and so on.  Who could possibly have forseen difficulties with millions of players going online at once?
  • Square Enix is profitable again, Bamco keeps busy with the Tales series,  and more!

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What Happened This Week – Trading Places in Development Hell

It’s just not a week in the industry without some long-forgotten property being dug up, only to be reburied just as abruptly.  Times like these are hell for anybody that was born in time to appreciate the 90s.  In tonight’s episode:

  • Interplay and Bethesda reach some kind of settlement which allows Interplay to continue pretending to develop Fallout Online.  The judge was kind enough to deliver the settlement notice to the cardboard box Interplay is currently working out of.
  • The ESA reaffirms their support of SOPA, whereas Epic Games  – a member of the ESA – actually comes out publicly against it.  It’s… complicated.
  • Vox Media plans to launch a gaming news website, and goes on a talent-poaching spree to staff it.  So how many articles about Japanese dating sims can we expect per month?  This is important.
  • Speaking of Japan, Japanese retailers preempt Sony by offering in-store price cuts on 3G PS Vitas.  Sony, if you’re hiding Monster Hunter on us, now would be a good time to show it.
  • Social game Shenmue Towns is shut down, dashing the hopes of all five people who were aware Shenmue had a social game.
  • By contrast, X-Com makes a surprising comeback in all its brainy, strategic glory as X-Com: Enemy Unknown.  Take that, Shooter Season 2011!
  • Kaz Hirai is announced as Sony’s next president, the iOS gold rush (and pending disappointment) continues, we deal with E3 and 2012 speculation, and more!

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What Happened This Week – Improvised Payment Devices

Good evening and greetings!  Hope the fall is treating you well so far, and your punt returner didn’t showboat in the end zone, giving the other team good field position to score an answering touchdown.  I mean, don’t get me wrong, I love Devin Hester as should any red-blooded American male (cryingeagle.jpg) but that touchdown could have been avoided and thus the Bears didn’t beat the spread.  Celebrate after the game, Devin!

That was a sweet return though, wasn’t it?

Ahem.  Anyway, here’s what’s going down this week:

  • Square Enix’s CEO catches up to everybody else by admitting the damage FFXIV did to the brand.  I suspect the real issue is who did the damage to FFXIV, and I think Wada knows it.
  • Meanwhile, City of Heroes goes free-to-play while The Old Republic reveals its pricing packages, providing an interesting compare/contrast as to who can withstand going F2P and why.
  • Activision’s Jamie Berger says paid services like Call of Duty Elite – providing stat tracking, clan management, etc. – will be mandatory in 3-5 years.  Hey, some of us remember when games provided that sort of thing for free.  Don’t get greedy, man.  Well, greedier, anyway.
  • CliffyB gives a neat postmortem on Gears of War now that Gears 3 is out, speculating on how giant musclemen with saw-guns fighting evil intelligent bugs could be taken more seriously.
  • Shigeru Miyamoto speaks out a bit on Skyward Sword, suggesting it’s one of the most expensive projects the company has worked on.  Well, I guess if you’re gonna send the Wii off…
  • I catch up on the Netflix news and correspondingly terrible stock performance, while Joystiq regales us with a story of the fastest-thinking men in the industry.

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