Posts Tagged ‘Eve Online’

What Happened This Week – Endless Online Phenomenon

Say what you will about obscure Korean MMOs, but they come up with some catchy (if unrelated) promo videos. But I digress. News time! Here’s what’s going down:

  • 38 Studios and Big Huge Games got shuttered this week, their staff laid off and Amalur now property of Rhode Island.  Sadly, not too surprising given the money hole they were in.
  • Conflicting sales goals hide the real issue of what those 300+ developers – and their shiny new second mortgages from relocating – are going to do now.
  • Meanwhile, BioWare lays off some of its own people from The Old Republic team.  How’s that $200 million development cost working out, guys?
  • All this prompts Pachter to speculate that MMOs are dooooooomed!  My take: maybe, if everybody keeps trying to imitate/defeat World of Warcraft.  And speaking of which…
  • Diablo III got hacked, with reports of stolen items, money, and even characters.  Getting hacked in a single-player game has got to be some kind of record.
  • The horrible, horrible contract between Activision and Bungie is revealed.  Short version: 5 million sales of a new property in six months, and eight titles in eight years.  Read it and weep.
  • Sony patents a technology to interrupt your game with advertisements, Japan developers alternatives to kompu gacha, and more!

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What Happened This Week – Putting the Band Back Together

If life in the retail trenches has taught me anything, it’s that those jobs are really more precautionary prison sentences. True, there’s no cell and there aren’t as many gang fights, but it’s a stain on your past nonetheless, and the longer you stay in the harder it is to get out.

This depressing thought brought to you in part by nostalgia, for which I have that April Fools’ burst of Toonami to thank. Damn but that was good teevee. Anyhow, here’s the news:

  • GAME exits administration, having found a buyer crazy enough willing to take on its debts.
  • Sega, by contrast, announces a sizable drawdown in operations due to an income shortfall.  Basically, don’t expect Valkyria Chronicles 3 in English anytime soon.  Or ever.
  • Meanwhile, Denis Dyack alternates between reassuring people that Too Human is still a thing, and warning that used games will crash the industry and kill your family in their sleep.
  • EVE Online‘s developer partners with Nvidia to offer select video cards for virtual currency.  I’d love to hear Paul Krugman’s take on this.
  • Brian Fargo speaks out on the lopsided balance of power between publishers and developers.  A lengthy interview on RipTen, but a good one: read it all here.
  • Obsidian joins forces with inXile to help develop Wasteland 2, pending a Kickstarter goal of 2.1 million.  So, when I write the check for all of my money, which of you do I make it payable to?
  • An OMGpop developer explains why he balked at Zynga’s offer, Michael Pachter disregards a silly PS4 rumor, GOG.com gets a facelift, and more!

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What Happened This Week – Money Hats For Everyone

A good evening to all of you! My apologies for the lateness of this update, suffice it to say it’s been a busy week on this end. Still, there’s just enough time for a news rundown, so let’s get at it. Tonight, we talk about the following:

  • PopCap is looking for a billion-dollar acquisition, and EA looks to be the buyer.  Why fight Zynga when you can pay others to do it?
  • Streaming game service Gaikai teams up with WalMart to let you play game demos online through your browser.  Bandwidth-capping ISPs are going to love this.
  • An internal newsletter reveals Eve Online developers debating the merits of microtransactions.  The internet’s response: casual and relaxed.  So very, very relaxed.
  • Rumors are a-circulatin’ that Xenoblade Chronicles might not make to America.  Europe is stunned by the possibility of being the lucky ones this time.
  • Namco-Bandai admits that Microsoft paid them $Texas to keep Tales of Vesperia on the 360 in the west.  Hmm… you think that’d get Valkyria Chronicles 3 over here?
  • Microsoft also plans to use Kinect for interactive advertising on TV and in games.  Oh goody, more of the opposite of what I wanted!

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