Posts Tagged ‘Final Fantasy Crystal Chronicles: Ring of Fates’

Final Fantasy Crystal Chronicles: Ring of Fates – Staff Review

Final Fantasy: Crystal Chronicles, one of the first GameCube titles to make real use of the connectivity between Nintendo’s square console and the Game Boy Advance, got a lot of flak for being a multiplayer title with a fairly shallow single player mode. Final Fantasy Crystal Chronicles: Ring of Fates doesn’t do multiplayer quite as well as its predecessor, as it loses a lot of the finely tuned balance between competition and co-operation that made the original so enjoyable, but it makes up for it with a much deeper and more satisfying single player mode. On the whole, Ring of Fates is a bit of a finger in the eye of some other, more simplistic dungeon crawlers, as it offers an entertaining, fairly complex combat system and a variety of dungeons to run through and level up in, and yet doesn’t skimp on the storyline, which is a surprisingly well-told and emotional tale. Continue reading ‘Final Fantasy Crystal Chronicles: Ring of Fates – Staff Review’ »