As the Final Fantasy 25th Anniversary event draws closer, Square Enix has set up a special Twitter feed specifically for Final Fantasy XIII developments. The “Lightning Room,” as it’s called, is accessible here, though posts are currently only in Japanese.
Posts Tagged ‘Final Fantasy XIII’
Taking another stab at this teaser site thing, Square Enix has opened a teaser site in advance of Final Fantasy XIII‘s next reveal. That, in turn, is set for next week during the Final Fantasy 25th Anniversary event; the site itself is located here.
Capping off the round of Square Enix news, the company will reveal future plans for Final Fantasy XIII on September 1, during the Final Fantasy 25th Anniversary event in Shibuya. More news about the 2.0 release of Final Fantasy XIV is also planned for that same day.
Yaknow, you can say what you want about Silent Hill: Downpour, but when it comes to being tense and creepy it doesn’t screw around. The actual enemies and combat are pretty naff, but it does a fine job instilling a sense of dread. There are rooms I just do not want to enter. I consider that a mission accomplished for a horror game.
Anyhow, on to the news:
- The Consumerist wrapped up their online poll for 2012′s Worst Company in America. EA jumped to the front faster than you can say “biased sampling data.” And speaking of EA…
- Mass Effect 3‘s Extended Cut DLC was announced, prompting LOTS OF SPECULATION FROM EVERYONE. A PAX East BioWare panel offered some more information, likely only stoking the fire at this point.
- An industry analyst predicts doom for Nintendo, which happens often and just as often is disproven. What’s new here is getting basic facts wrong.
- Get your credsticks out: a Shadowrun Kickstarter launched and met its goals handily. Check it out here, chummer.
- Gamasutra ran a survey about salaries in the games industry, with some surprising data. Long story short, I’m in the wrong line of work.
- Sonic the Hedgehog‘s creator winds up at Nintendo of America, Final Fantasy Versus XIII music winds up in Theatrhythm, and more!
In a recent interview, Final Fantasy producer Yoshinori Kitase talked about a trend towards action-RPGs in the context of FFXIII and its upcoming sequel. He states that, globally, he sees players moving away from traditional turn-based games towards more action-oriented titles, and that “you ignore things like that at your peril.”
Regarding FFXIII and XIII-2, he added “XIII and XIII-2‘s battle systems have those elements of speed and action that are the key words for us.” He also added that Final Fantasy traditionally presents something new with each game, and that they’re not necessarily going to stick with XIII‘s style of gameplay going forward.
Square Enix revealed the not-at-all-unexpected Collector’s Edition for their upcoming Final Fantasy XIII-2. For $79.99, up $20 over the standard package, players get a 20-page artbook, special case designed by Yoshitaka Anamo, and the game soundtrack which spans a hefty four discs. Store-specific preorder bonuses were also detailed: GameStop has an extra costume for Sarah, Amazon throws in a unique boss fight against Omega, and Best Buy includes a hardcover book that fills in gaps between XIII and the sequel.
XIII-2 is set for a January 31 release in the States, with a February 3 launch in Europe.
Hey-hey-hey, how’s everybody doing? Well, we’re all still here, so Debtastrophe 2011 hasn’t completely screwed us over yet. Still, with markets worldwide getting antsy it’s anybody’s guess what, exactly, is going to happen tomorrow. The safe money says “bad things.” In the meantime, let us converse on the following.
- Square Enix posts a bad Q1, which is what happens when you don’t have any major releases for that period. My take: Squenix needs a Final Fantasy IX. Well, I want one, at least.
- Atlus scores (relatively) big with Catherine, breaking the 200k mark in its first week. Larger developers would be aghast at the numbers. Atlus’ response: “Got a problem?”
- Team Bondi pulls a Blackwater and tries to rebrand itself by getting bought out… by a company that hired many of its ex-employees. Awk-waaard~
- South Korean officials arrest hackers and programmers for breaking into online games and funneling cash to Best Korea, presumably to fund Kim Jong-Il’s Farmville addiction.
- EA declares that Battlefield 3 will not show up on Steam. An EA spokesperson is quoted as saying “We hate money and hate ourselves even more.”
- John Carmack gives a great keynote speech at QuakeCon. He spends some time talking about the technology behind iD’s long-delayed Rage…
- …and provides some fascinating insights into the technical side of game development. I summarized as best I can in the podcast, but give the whole thing a listen if you have time.
Square-Enix announced a general release date for Final Fantasy XIII-2 today, saying it will see the light of day in December 2011. This coincided with the opening of the game’s official site, which sports info on the game’s characters, music, and numerous other goodies.
Alongside this, Square-Enix also announced that the PS3 version of Final Fantasy XIII would see an update. This update will add the Easy Mode that the Xbox 360 version of the game received last year, and will be free of charge.
Toshiro Tsuchida, Front Mission creator and FFXIII battle director, announced this week why he parted with Square Enix back in February. According to Famitsu, he explained he is now working as executive director at the mobile social gaming firm GREE.
Following Square Enix’s 1st Production Department Premier event, Yoshinori Kitase and Motomu Toriyama sat down for an interview with Dengeki. The topic: the recently announced Final Fantasy XIII-2, which features Kitase as producer and Toriyama as director. While scant few gameplay details were covered – the battle system has seen unspecified upgrades over Final Fantasy XIII‘s – the two did discuss how XIII-2 fits into the series. Continue reading ‘Final Fantasy XIII-2 Director, Producer Share Details’ »
Via the PlayStation Blog, Square Enix announced today that Final Fantasy XIII-2 is coming to the PS3 with “a new story in store that stems from the previous title, a battle system that is evolved from ‘XIII’ – and more.” No other details were announced, but you can see the game’s logo and the first screenshot here. There’s also an official website for the game, and though it’s simply a splash page right now it confirms that the game is coming to the Xbox 360 as well.
Since its announcement in 2006, fans of the series have eagerly anticipated Final Fantasy XIII. It was arguably one of the biggest stories to come out of E3 that year, and considering all of the announcements that year, that’s saying something. And then in 2008, Microsoft finally dropped the bombshell that people had been expecting for years; Final Fantasy XIII was coming to PS3 and 360. The net result has been four years of almost nonstop hype, which made the wait for the game all the longer. So now, the question remains; was it worth the wait? I can say without a shadow of a doubt, that it was. Continue reading ‘Final Fantasy XIII – Staff Review’ »
Final Fantasy XIII has been a long time coming, and there’s little doubt that some people are going in with certain expectations. The fact that it’s also the first main series Final Fantasy game for the current generation likely only adds to this. To the extent that it’s possible, one has to put that aside and focus on the game for what it is rather than thinking about the rest of the series. Final Fantasy XIII is rather unlike anything else in the series anyway. Of course, it certainly has its fair share of staples such as chocobos, cactuars, and tonberries in the game, but the gameplay emphasis is very different. Exploration is all but ignored for the most part, and dungeons are the game’s clear focus. Towns are almost non-existent and functionally replaced by shops that can be accessed from save points while inns are rendered obsolete by auto-healing. Bits of story are delivered at very specific intervals, and the pace is carefully controlled to a large degree by a number of design decisions such as most dungeons being purposely linear. Continue reading ‘Final Fantasy XIII – Staff Import Review’ »
With the worldwide launch of Final Fantasy XIII drawing ever closer, Square Enix announced through the game’s
Skynet Facebook page that a special 360 bundle will be released with the game. Along with the game and 360 console, the Special Edition bundle will include a 250gig hard drive engraved with the Final Fantasy XIII name, an exclusive faceplate designed by Tetsuya Nomura, two wireless controllers, and exclusive downloadable avatar items.
The bundle is available for preorder now, and will be available in stores along with the standard retail version on March 9.
Deciding that standing still while playing videogames is for chumps, Square Enix announced via press release that a bus tour featuring the North American version of Final Fantasy XIII will be coming through San Francisco and surrounding areas this week. Running January 13-16, the tour will hit locations to be revealed through the @PlayFFXIII Twitter site.
The full press release can be read here.
SlayerGhaleon: Heeeeeeeeey Karl
SlayerGhaleon: Miku cosplay in new Tales game.
Karlinn: Graces? SOLD!
SlayerGhaleon: Yes, Graces.
* Karlinn endorses Miku appearances in any medium, even rockets to Venus: http://wiki.nicotech.jp/nico_tech/index.php?HatsuneMiku_to_Venus Continue reading ‘Mass Media 12/17/09’ »