Posts Tagged ‘Mass Effect 4’

BioWare to Avoid Mass Effect 4 Label for Sequel

Speaking on BioWare’s forums, community manager Chris Priestly discouraged referring to the next Mass Effect game as Mass Effect 4. “We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her,” he wrote. “The game does not have to come after. Or before. Or off to the side. Or with characters you know.”

Clarifying those remarks, BioWare Montreal’s Yanick Roy stated that “Thinking of the next Mass Effect game as Mass Effect 4 would imply a certain linearity, a straight evolution of the gameplay and story of the first three games.” According to Roy, there may be some recognition of choices made in prior games, but if so it would not be the thrust of the new story. Details about that story, he added may be several months away.

You’ll forgive me for tagging it Mass Effect 4 for lack of anything else to call it.

Source: Eurogamer

ME4 Prequel or Sequel? BioWare Asks the Fans

BioWare’s Casey Hudson has put to Twitter the question of whether Mass Effect 4 should follow or precede the trilogy as it stands. Mass Effect history nerds may recall that ‘prequel’ puts it closer to the First Contact War (or Relay 314 Incident, depending on how your knees bend), while naturally anything post ME3 leaves the galaxy in a state of disrepair.

Check the tweet itself, and its responses, this-a-way.

Mass Effect 4 to use Battlefield 3 Engine

Rumblings about Mass Effect 4 have already begun, with BioWare more or less confirming it after asking for fan feedback via twitter. With the project in its early stages, little is currently known about the title. However, BioWare did confirm that ME4 will run on DICE’s Frostbite engine, most recently used in Battlefield 3. Development has also been handed off to BioWare Montreal from their Edmonton studio, who developed the original trilogy.

Source: Eurogamer