Not content to merely lower the price of the Xbox 360 to as little as $199.99, with the fall comes a special discount on Xbox Live Marketplace downloadable content. Until the end of October, several RPGs will see reduced prices for extras.
Continue reading ‘Microsoft Slashes Prices’ »
BioWare announced today that the Mass Effect expansion “Bring Down the Sky” is now available for the PC version of the game — and for free no less. “Bring Down the Sky” is the first of several expected downloadable expansions for Mass Effect and was previously released for the Xbox 360 version of the game. It promises ninety minutes of gameplay as well as an original soundtrack. The plot sees Commander Shepard faced with a group of alien extremists who have managed to set a mobile space station on a collision course with the nearby colony of Terra Nova.
“Bring Down the Sky” is available in several languages including English, Spanish, Italian, and German. For instructions on how to download the expansion, see here.
Ports are very often a point of contention among fans. An inferior port can leave would-be fans in the cold when it arrives on another platform, while one that’s clearly better or has a ton of extra features can earn the scorn of its established base. They can be resource intensive, requiring considerable recoding to transfer from one set of hardware to another, or to reconfigure controls. They’re risky, too - expensive gambles that the gaming public liked the game enough, or heard enough positive press the first time, that they’d be willing to buy it en masse again. To this atmosphere we have Mass Effect for the PC, a surprisingly positive example of how porting can improve the final product without changing the core experience. Continue reading ‘Mass Effect: Now in PC Flavor!’ »
As is supposedly common knowledge, the Xbox 360 has a dearth of RPG titles available for it. Sure there’s Mass Effect, Lost Odyssey, Blue Dragon, Culdcept Saga… ok, maybe not a dearth. Still, it could always use more! To that end, Square Enix, Namco-Bandai Games, and Microsoft announced quite a few interesting bits at the surely well-populated Microsoft Japan RPG Press Event, held, well, about an hour ago. Continue reading ‘X360 Japan RPG Presser: More RPG goodness than you can shake a power brick at’ »
So in between beating up insane hobos in Condemned 2 and watching countless variants of Caramelldansen, I managed to finish up Mass Effect. I felt inspired (read: contractually obligated) to give my two cents in parallel to Cortney’s review of same. After attempting feebly to review the whole thing in a faux-foppish English gentleman’s voice, I gave up and went off into some tangent on how games should and should not start. Mass Effect provides an interesting case study of the latter. Observe!
Continue reading ‘NPCast 02 - THOUSANDS OF YEARS AGO (Mass Effect)’ »

THOUSANDS OF YEARS AGO (Mass Effect):
Download
Right from the beginning, Mass Effect presents itself as an epic RPG with a lush opening movie, some intriguing character development, and a sci-fi story that piques your interest. But then you’re dropped on a colony under attack, and suddenly there are genocidal robots with guns trying to blast you right off the miserable planet you’re desperately trying to save. That’s when you know that Mass Effect is also a no-nonsense shooter.
Continue reading ‘Mass Effect - Staff Review’ »
If you’ve been following game news lately, you’ll know that Kevin McCullough is the latest non-gamer to take aim at our hobby and prove that he can really miss the mark when it comes to understanding what we do. Continue reading ‘Editorial - Ignorance is Massively Effective at Boosting Blog Hits’ »