<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
>

<channel>
	<title>RandomNPC - Video Game RPG Reviews, Editorials, and Features &#187; Parasite Eve (series)</title>
	<atom:link href="http://randomnpc.com/tag/parasite-eve-series/feed/" rel="self" type="application/rss+xml" />
	<link>http://randomnpc.com</link>
	<description>Potentially Useful Information For Your Many Adventures</description>
	<lastBuildDate>Sun, 14 Mar 2010 01:28:24 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<!-- podcast_generator="podPress/8.8" - maintenance_release="8.8.4" -->
		<copyright>2006-2007 </copyright>
		<managingEditor>webmaster@randomnpc.com (RandomNPC)</managingEditor>
		<webMaster>webmaster@randomnpc.com (RandomNPC)</webMaster>
		<category>posts</category>
		<ttl>1440</ttl>
<br />
<b>Warning</b>:  htmlentities() expects at most 3 parameters, 4 given in <b>/hsphere/local/home/rand1adm/randomnpc.com/wp-content/plugins/podpress/podpress_feed_functions.php</b> on line <b>31</b><br />
		<itunes:keywords></itunes:keywords>
<br />
<b>Warning</b>:  htmlentities() expects at most 3 parameters, 4 given in <b>/hsphere/local/home/rand1adm/randomnpc.com/wp-content/plugins/podpress/podpress_feed_functions.php</b> on line <b>31</b><br />
		<itunes:subtitle></itunes:subtitle>
<br />
<b>Warning</b>:  htmlentities() expects at most 3 parameters, 4 given in <b>/hsphere/local/home/rand1adm/randomnpc.com/wp-content/plugins/podpress/podpress_feed_functions.php</b> on line <b>31</b><br />
		<itunes:summary></itunes:summary>
		<itunes:author>RandomNPC</itunes:author>
		<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Video Games"/>
</itunes:category>
		<itunes:owner>
			<itunes:name>RandomNPC</itunes:name>
			<itunes:email>webmaster@randomnpc.com</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
		<itunes:image href="http://randomnpc.com/wp-content/themes/default/images/rnpcitunes.jpg" />
		<image>
			<url>http://randomnpc.com/wp-content/themes/default/images/podcastavatar.jpg</url>
			<title>RandomNPC - Video Game RPG Reviews, Editorials, and Features</title>
			<link>http://randomnpc.com</link>
			<width>144</width>
			<height>144</height>
		</image>
		<item>
		<title>Time to Complete &#8211; Parasite Eve</title>
		<link>http://randomnpc.com/2009/10/31/time-to-complete-parasite-eve/</link>
		<comments>http://randomnpc.com/2009/10/31/time-to-complete-parasite-eve/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 16:48:01 +0000</pubDate>
		<dc:creator>Michael "CactuarJoe" Beckett</dc:creator>
				<category><![CDATA[Time to Complete]]></category>
		<category><![CDATA[Halloween]]></category>
		<category><![CDATA[Parasite Eve]]></category>
		<category><![CDATA[Parasite Eve (series)]]></category>

		<guid isPermaLink="false">http://randomnpc.com/?p=6480</guid>
		<description><![CDATA[It&#8217;s Halloween! In the spirit of the spooky holiday, I replayed a PSOne classic; Parasite Eve. Granted this also would&#8217;ve worked for Christmas, but what the heck. So without further ado, we present Parasite Eve comics!
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s Halloween! In the spirit of the spooky holiday, I replayed a PSOne classic; <em>Parasite Eve</em>. Granted this also would&#8217;ve worked for Christmas, but what the heck. So without further ado, we present <em>Parasite Eve</em> comics!</p>

<div class="ngg-galleryoverview" id="ngg-gallery-1765-6480">


	
	<!-- Thumbnails -->
		
	<div id="ngg-image-20934" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://randomnpc.com/wp-content/gallery/hgc_pe/pepagea.jpg" title=" " class="thickbox" rel="set_1765" >
								<img title="pepagea" alt="pepagea" src="http://randomnpc.com/wp-content/gallery/hgc_pe/thumbs/thumbs_pepagea.jpg" width="200" height="150" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-20935" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://randomnpc.com/wp-content/gallery/hgc_pe/pepageb.jpg" title=" " class="thickbox" rel="set_1765" >
								<img title="pepageb" alt="pepageb" src="http://randomnpc.com/wp-content/gallery/hgc_pe/thumbs/thumbs_pepageb.jpg" width="200" height="150" />
							</a>
		</div>
	</div>
	
		
 	 	
	<!-- Pagination -->
 	<div class='ngg-clear'></div>
 	
</div>


]]></content:encoded>
			<wfw:commentRss>http://randomnpc.com/2009/10/31/time-to-complete-parasite-eve/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Strategy Session &#8211; Parasite Eve</title>
		<link>http://randomnpc.com/2009/09/27/strategy-session-parasite-eve/</link>
		<comments>http://randomnpc.com/2009/09/27/strategy-session-parasite-eve/#comments</comments>
		<pubDate>Sun, 27 Sep 2009 19:07:31 +0000</pubDate>
		<dc:creator>Michael "CactuarJoe" Beckett</dc:creator>
				<category><![CDATA[Strategy Session]]></category>
		<category><![CDATA[Parasite Eve]]></category>
		<category><![CDATA[Parasite Eve (series)]]></category>

		<guid isPermaLink="false">http://randomnpc.com/?p=6159</guid>
		<description><![CDATA[In a blast from the past, I spent some time a little while ago replaying Parasite Eve for our yearly Halloween folderol. This was my first playthrough in years, and a number of things surprised me; the prominent placement of the World Trade Towers, for example, and the fact that 1997 is now more than [...]]]></description>
			<content:encoded><![CDATA[<p>In a blast from the past, I spent some time a little while ago replaying <em>Parasite Eve </em>for our yearly Halloween folderol. This was my first playthrough in years, and a number of things surprised me; the prominent placement of the World Trade Towers, for example, and the fact that 1997 is now more than a decade in the past. My friends, I am <em>old</em>. But this playthrough also reminded me of how much fun the <em>PE</em> combat system is. So this week we&#8217;ll be taking a look at some of the weapons Aya can use, and how they&#8217;ll affect your strategy in battle.<span id="more-6159"></span></p>
<p>Perhaps the most popular choice, Rifles sport great range and bullet capacity, allowing players a fair amount of safety for when their ammo finally runs dry. This class of gun also has some of the best attack power available, and although its rate of fire tends to be rather poor, high attack power and good range is a highly effective combination any day of the week. Rifles are a solid choice for most character builds, except perhaps for one that revolves around quick AT recharge time. Since rifles have such a poor rate of fire, Aya&#8217;s next turn would come up about the same time she fired the second shot.</p>
<p>Handguns, on the other hand, are my personal favorite. Though their attack power is only average and their range is somewhat underwhelming, handguns offer a fast rate of fire, solid bullet capacity, and, with one specific equip, the possibility of two commands per round. Handguns are a great choice for characters based on high AT speed, though their good spread of abilities make them decent equips for almost any character build. One should avoid trying to increase the number of shots per turn beyond three, though; since a weapon&#8217;s attack power is spread out over each of the shots, a handgun with more than three shots per round will do increasingly paltry damage with each attack.</p>
<p>Machine guns, a fairly rare kind of equip, suffer fairly seriously from this problem. Most automatic weapons fire between five and seven shots per turn, but their attack power isn&#8217;t really enough to make any one shot particularly powerful. Added to this, machine guns have a rapid-fire ability that randomly targets enemies. This can be great with only a few enemies to deal with or in close quarters, but random targetting makes it impossible to focus your damage output in battles with more than two or three enemies, and can also lead to a lot of missed shots in battles that take place in wide-open areas, as Aya attempts to shoot a foe well outside her attack range. Automatic weapons do sport decent range and attack power, though, and perhaps the fastest rate of fire in the game, meaning the rapid-fire ability of a particularly powerful machine gun may be a good target for removal with a Super Tool. Machine guns can be fun to use, but on the whole, they&#8217;re a bit too much novelty to be really effective without a huge investment in time and effort.</p>
<p>Another type of weaponry with unique side effects are the grenade launchers. This class of weapon has great attack range and power, but their real strength lies in the elemental properties all grenade launchers posess. One of the only ways of dealing elemental damage in <em>Parasite Eve</em>, grenade launchers can deal truly impressive amounts of damage, but they also carry some unique problems. Given that a foe&#8217;s elemental weakness is never particularly obvious, the player will have to use at least one turn scanning the foe, and then a second switching to a weapon with the proper elemental attribute, at which point a basic handgun would have already outpaced the grenade launcher rather easily. On the whole, grenade launchers can be useful in certain circumstances, particularly during the late game, which is full of powerful but lumbering boss monsters, but they make a fairly poor choice for normal encounters.</p>
<p>Although they don&#8217;t get a lot of respect, club weapons can actually form the basis for their own strategy. Generally speaking, clubs exist as a weapon of last resort, in the extremely unlikely event that the player runs out of ammunition. However, the club weapons have very useful secondary effects. Club 3 in particular is impressive, as it is the only way Aya can steal items from her foes. By combining this ability with an inventory expanded with bonus points, Aya essentially becomes a Chemist. With pockets full of medicine and other curative items, Aya can become exceptionally difficult to take down. This strategy can be difficult to use, largely because clubs are so ineffective as offensive weapons. They sport the smallest attack range of any weapon, and their attack speed is slow enough that most enemies can simply walk out of the attack area. All of this makes it a good idea to back this strategy up with a high-powered weapon &#8212; a rifle or grenade launcher, for instance &#8212; for boss fights and other particularly stubborn foes.</p>
<p><em>Parasite Eve</em>&#8217;s unusual combat system makes it a fertile ground for creative strategies, and those listed here are just some of the most basic. That&#8217;s about it for this particular backwards-looking edition of Strategy Session, and remember, if you have a game you&#8217;d like to see featured in this article, just drop me a line in the comments or at cactuarjoe (at) randomnpc.com!</p>
]]></content:encoded>
			<wfw:commentRss>http://randomnpc.com/2009/09/27/strategy-session-parasite-eve/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Parasite Eve 3rd Birthday Details</title>
		<link>http://randomnpc.com/2008/08/20/parasite-eve-3rd-birthday-details/</link>
		<comments>http://randomnpc.com/2008/08/20/parasite-eve-3rd-birthday-details/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 01:15:32 +0000</pubDate>
		<dc:creator>Jordan "J_Sensei" Jackson</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[Parasite Eve (series)]]></category>
		<category><![CDATA[Parasite Eve: The 3rd Birthday]]></category>

		<guid isPermaLink="false">http://randomnpc.com/?p=778</guid>
		<description><![CDATA[The latest pages of Famitsu have some details regarding the PSP release of Parasite Eve: the 3rd Birthday. Square Enix is always happy to create new genres, and it seems this game will be a 3D gun action game.   Project director Hajime Tabata called the game a &#8220;true third person shooter&#8221; and said [...]]]></description>
			<content:encoded><![CDATA[<p>The latest pages of Famitsu have some details regarding the PSP release of <em>Parasite Eve: the 3rd Birthday</em>. Square Enix is always happy to create new genres, and it seems this game will be a 3D gun action game.   Project director Hajime Tabata called the game a &#8220;true third person shooter&#8221; and said it would be different from <em>Dirge of Cerberus: Final Fantasy VII</em>.<span id="more-778"></span></p>
<p>Tabata also dished on a few other details, such as the fact that another development studio is working on the game as well, but he wouldn&#8217;t say whom.  He also said that he is considering wireless play, but he wouldn&#8217;t specify if it was ad-hoc or Wi-Fi.</p>
<p>Tabata also gave a couple tidbits about the game&#8217;s plot and gameplay, both of which are linked due to a system called &#8220;overdrive&#8221; that crosses time.  Aya utilizes this ability to fight and gain information from the game&#8217;s enemies, known as the Twisted.</p>
<p>Finally, he said that the game&#8217;s scenario and design are nearly finished, but he did not give a release time frame.</p>
<p>Source: <a href="http://www.ign.com">IGN</a></p>
]]></content:encoded>
			<wfw:commentRss>http://randomnpc.com/2008/08/20/parasite-eve-3rd-birthday-details/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Parasite Eve: The 3rd Birthday &#8211; Screenshots</title>
		<link>http://randomnpc.com/2008/08/06/parasite-eve-the-3rd-birthday-screenshots/</link>
		<comments>http://randomnpc.com/2008/08/06/parasite-eve-the-3rd-birthday-screenshots/#comments</comments>
		<pubDate>Wed, 06 Aug 2008 07:25:44 +0000</pubDate>
		<dc:creator>Derek "Roku" Cavin</dc:creator>
				<category><![CDATA[Game Media]]></category>
		<category><![CDATA[Parasite Eve (series)]]></category>
		<category><![CDATA[Parasite Eve: The 3rd Birthday]]></category>
		<category><![CDATA[Screenshots]]></category>

		<guid isPermaLink="false">http://randomnpc.com/?p=674</guid>
		<description><![CDATA[Source: Dengeki
]]></description>
			<content:encoded><![CDATA[
<div class="ngg-albumoverview">	
	<!-- List of galleries -->
	
	<div class="ngg-album">
		<div class="ngg-albumtitle"><a href="http://randomnpc.com/2008/08/06/parasite-eve-the-3rd-birthday-screenshots/?album=285&amp;gallery=481"></a></div>
			<div class="ngg-albumcontent">
				<div class="ngg-thumbnail">
					<a href="http://randomnpc.com/2008/08/06/parasite-eve-the-3rd-birthday-screenshots/?album=285&amp;gallery=481"><img class="Thumb" alt="" src="http://randomnpc.com/wp-content/gallery/pe3ss080408/thumbs/thumbs_pe301.jpg"/></a>
				</div>
				<div class="ngg-description">
				<p></p>
								<p><strong>2</strong> Photos</p>
							</div>
		</div>
	</div>

 	 	
	<!-- Pagination -->
 	<div class="ngg-clear">&nbsp;</div> 	
</div>

<br />
Source: <a href="http://news.dengeki.com/">Dengeki</a></p>
]]></content:encoded>
			<wfw:commentRss>http://randomnpc.com/2008/08/06/parasite-eve-the-3rd-birthday-screenshots/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DKΣ3713 Recap: FFXIII PS3 Demo in Advent Children Blu-Ray, FFXIII Agito and Parasite Eve: The 3rd Birthday Coming to PSP, Boatload of Trailers</title>
		<link>http://randomnpc.com/2008/08/02/dk%cf%833713-recap-ffxiii-ps3-demo-in-advent-children-blu-ray-ffxiii-agito-and-parasite-eve-the-3rd-brithday-coming-to-psp-boatload-of-trailers/</link>
		<comments>http://randomnpc.com/2008/08/02/dk%cf%833713-recap-ffxiii-ps3-demo-in-advent-children-blu-ray-ffxiii-agito-and-parasite-eve-the-3rd-brithday-coming-to-psp-boatload-of-trailers/#comments</comments>
		<pubDate>Sat, 02 Aug 2008 14:26:40 +0000</pubDate>
		<dc:creator>Jordan "J_Sensei" Jackson</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[Event]]></category>
		<category><![CDATA[Final Fantasy (series)]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[Final Fantasy XIII Agito]]></category>
		<category><![CDATA[Parasite Eve (series)]]></category>
		<category><![CDATA[Parasite Eve: the Third Birthday]]></category>

		<guid isPermaLink="false">http://randomnpc.com/?p=668</guid>
		<description><![CDATA[Square Enix&#8217;s DKΣ3713 event has been full of good news for Japanese gamers, and most of it will probably end up as good news for North Americans.  The biggest news thus far is that when Final Fantasy VII: Advent Children finally comes to Japanese Blu-Ray in March, it will include a playable demo of [...]]]></description>
			<content:encoded><![CDATA[<p>Square Enix&#8217;s DKΣ3713 event has been full of good news for Japanese gamers, and most of it will probably end up as good news for North Americans.  The biggest news thus far is that when <em>Final Fantasy VII: Advent Children</em> finally comes to Japanese Blu-Ray in March, it will include a playable demo of <em>Final Fantasy XIII</em> for the PlayStation 3 along with new videos of <em>Final Fantasy Versus XIII</em> and <em>Final Fantasy XIII Agito</em> on the disc.  Square Enix has not announced any plans for the North American Blu-Ray release, but those willing to pay import price will be in luck.  Japan and North America are in the same region when it comes to movies, and games are region free. <span id="more-668"></span></p>
<p>The next good news is both <em>Final Fantasy XIII Agito</em> and <em>Parasite Eve: The 3rd Birthday</em> will be released on the PSP, though a date has not yet been set.  Previously, those two games were announced only for DoCoMo mobile phones in Japan.  Since there is no North American equivalent of DoCoMo, nor is cell phone gaming nearly as common here as it is on the other side of the planet, cell phone games have almost zero chance of ever making the trip outside of Japan.</p>
<p>At this point, neither game has been announced for localization, but the odds are extremely good that they will.  In the worst-case scenario, all PSP games are region free, so impatient gamers will be able to get their hands on them a few days after they hit Japanese shelves, depending on shipping.  Sadly, another cell phone game, <em>Final Fantasy IV: The After</em> was not listed at the show, but new precedents have just been set, so all hope is not yet lost for it, either.</p>
<p>Finally, Square Enix showed trailers for a HUGE list of games including: <em>Sigma Harmonics, Kingdom Hearts Birth by Sleep, Kingdom Hearts Coded, Kingdom Hearts 358/2 Days, Final Fantasy Dissidia</em>, and all the games already listed. With the exception of <em>Final Fantasy XIII</em> for the 360, none of these games were available in any form at E3.  With any luck, some of these trailers will hit the internet so gamers in other countries will be able to share in some of the fun.</p>
<p>Sources: <a href="http://www.famitsu.com">Famitsu</a>, <a href="http://www.kotaku.com">Kotaku</a></p>
]]></content:encoded>
			<wfw:commentRss>http://randomnpc.com/2008/08/02/dk%cf%833713-recap-ffxiii-ps3-demo-in-advent-children-blu-ray-ffxiii-agito-and-parasite-eve-the-3rd-brithday-coming-to-psp-boatload-of-trailers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
