The first batches of Persona 5 information have been released, most of which center around thematic and basic gameplay elements. Details are bulleted below: Continue reading ‘Persona 5 Details Revealed’ »
Posts Tagged ‘Persona 5’
Sensing that fans have been kept in suspense long enough, Atlus has at last confirmed that the plethora of Persona games being discussed lately – Persona Q: Shadow of the Labyrinth, Persona 4 Arena Ultimax, Persona 4: Dancing All Night, and of course Persona 5 – will all be seeing a North American release. Shadow of the Labyrinth (3DS) and Arena Ultimax (PS3/360) are planned for Fall releases this year, while Dancing All Night (PS Vita) and Persona 5 are listed for 2015.
Finally got to upload this, would’ve had it earlier if not for an inopportune (though easily fixed) network hiccup. Anyway, hope you’re all enjoying the beautiful Labor Day weekend! It’s time for the news:
- Famitsu unveiled a cornucopia of Persona news: a Vita port of 4, a fighting game, and a lot of dancing around Persona 5. So much speculation, so little time.
- Bethesda does the timed exclusivity song-and-dance with Skyrim DLC, setting a new record by doing so before the game launches. The power of the money hat is strong.
- Zeboyd Games gets a crack at Penny Arcade Adventures: Really Long Subtitle: Episode 3. Don’t underestimate them; Breath of Death VII is deceptively good.
- Sony plans another head-mounted TV screen monstrosity. No, Sony, the “3D” part of it doesn’t make it any more likely to succeed than your last attempt.
- Square Enix plans to boost the staff at Eidos Montreal, Doom‘s 17-year ban in Germany is removed, and more!
- Plus, a spotlight on the recent financial workings of Zynga, Groupon, and LinkedIn: fuzzy accounting practices, pending market headaches, and the SEC asking pointed questions like “Why do all these numbers have asterisks by them?” and “Why did your accountant introduce himself with air quotes?”
Recent news has put Persona back in the spotlight, with the announcement of a Vita port for Persona 4, a fighting game adaptation, and hints of a possible Persona 5 in the works. Speaking with Famitsu, Persona studio head Katsura Hashino revealed a few scraps of info for each title: Continue reading ‘Persona Director Comments on Series News’ »
This week’s Famitsu carries a veritable Persona news bonanza, starting with Atlus’ announcement of a PS Vita remake of Persona 4, subtitled The Golden. The Vita remake will add, among other things, a new character, additional voice acting, new animation movies, and wireless support to call on others for help while in a dungeon. The Golden is set for a spring 2012 release.
Less expected is Persona 4: The Ultimate in Mayonaka Arena, a 2D fighter co-developed by Arc System Works. This mouthful of a title is set two years after Persona 4, and reportedly features characters from both Persona 4 and Persona 3. It’s scheduled to hit arcades in spring 2012, followed by PS3 and 360 adaptations in summer of that same year.
Lastly, Famitsu revealed a few of the names currently working on the next main entry, Persona 5. Series veterans are returning in their usual capacity, specifically Katsura Hashino as director, Shigenori Soejima as character designer, and Shouji Meguro as main composer.