Posts Tagged ‘Features’

Pokemon Platinum – Staff Review

It’s as predictable as the incoming tide; whenever there is a Pokemon game in the main series with two versions, there will inevitably be a third version. A remix of sorts which takes elements of Pokemon Diamond and Pearl and combines them to create a more completely fleshed-out game, Pokemon Platinum feels less radical than Pokemon Emerald and Yellow before it, but a lot of that is due to the restrictions the game itself places on its most outlandish and unusual features. On the whole, Pokemon Platinum is a solid title, and does a number of things which are unexpected for a Pokemon game, but it hardly qualifies as an essential purchase for anyone beyond the dedicated Pokemon fan. Continue reading ‘Pokemon Platinum – Staff Review’ »

Prinny: Can I Really Be the Hero – Staff Review

The gaming world is filled with unusual mascot characters. Nintendo has a rotund Italian plumber that eats mushrooms to gain power. Sega gave us an insanely fast hedgehog with a surly attitude and a flying two-tailed fox for a friend. However, none are quite so unique, offbeat, or downright strange as the Prinny: the knife wielding, peg-legged, exploding penguins that embody the souls of sinners punished to a lifetime of slavery. Also, they say “dood” a lot. In Prinny: Can I Really Be the Hero?, the seemingly weakest creatures in the Netherworld star in their own game. Continue reading ‘Prinny: Can I Really Be the Hero – Staff Review’ »

Fire Emblem: Shadow Dragon – Developer Interview

We had a chance to participate in an interview with three of the developers of Fire Emblem: Shadow Dragon. They were: Tohru Narihiro and Masayuki Horikawa from Intelligent Systems and Masaki Tawara from Nintendo. Continue reading ‘Fire Emblem: Shadow Dragon – Developer Interview’ »