Atlus just announced that it will be bringing Shin Megami Tensei: Devil Survivor Overclocked, the “expanded and enhanced” version of Shin Megami Tensei: Devil Survivor for the 3DS, to North America this summer. SMT: DSO builds on the original game by adding voice acting and an eighth chapter to serve as an epilogue. The official website can be seen here, though there isn’t much to see right now.
Atlus has confirmed that “Demons were harmed in the making of this game,” thus allaying fears about an otherworldly alliance that could have compromised the integrity of Overclocked.
Atlus announced today that Shin Megami Tensei: Devil Survivor is getting a port to the 3DS, with a handful of gameplay additions and technical upgrades. Called Devil Survivor: Over Clock, the game will get a graphical facelift for the handheld’s larger resolution, although 3D graphics are unlikely. However, it will feature full voice acting and an “8th Day” scenario, wherein you have a week to purge Tokyo of a demon infestation.
Over Clock will release in Japan this year. US confirmation was not announced.
With more than sixty passive abilities and fifty active commands, Devil Survivor offers a heckuva lot of room to maneuver when it comes to character customization. But what to use? This week, we’ll take a look at some useful skills and the combinations that players can piece together. Continue reading ‘Strategy Session – Shin Megami Tensei: Devil Survivor, Part II’ »
As with other Shin Megami Tensei games, demons in Devil Survivor are divided into groups, in this case known as races. Each race has an ability unique to them, called a Racial Skill, which can be some of the most powerful and useful in the entire game. And since players get two demonic allies to a team, these abilities can be combined in some very unusual and useful ways. This week, we’re taking a look at these abilities and offering up some advice as to how players can use them to crush some skulls. Continue reading ‘Strategy Session – Shin Megami Tensei: Devil Survivor, Part I’ »
Shin Megami Tensei: Devil Survivor is a game whose ambitious concept tends to be dragged down by a bit of leaden reality. The game presents a highly unique storytelling method, full of branching sub-plots highly responsive to the choices players make, but it can become rather fractured by the time limit imposed on players. The combat system provides a wealth of options, letting players tweak each member’s moveset with a surprising level of control, but the focus on raw levels and the speed by which new demons become old makes it exceptionally difficult to have a consistent strategy. Overall, Devil Survivor is a solid game and a very engaging story, and although it has more than its share of issues, the sense of pressure and the degree to which a player can manipulate the story make Devil Survivor a surprisingly satisfying experience. Continue reading ‘Shin Megami Tensei: Devil Survivor – Staff Review’ »
Hellooooooooo everybody! How are you all this lovely Sunday? Got a nice big chunk of media for you all, featuring, in no particular order: Final Fantasy Crystal Chronicles: My Life as a Darklord, Final Fantasy Legend II DS, Mega Man Star Force 3, Valhalla Knights 2: Battle Stance, Tales of Vesperia, Tales of Graces, Class of Heroes, Dragon Quest IX, and Devil Survivor. Click away! Continue reading ‘Mass Media 06/28/09’ »
Gather ’round y’all, we got a lot to go through today. Atlus is dominating the media for today, and we bet they can dominate it for the week too. All they have to do is stay focused and stop wearing pants. NIS America’s gonna try to put a stop to their fun, though. The three of you familiar with Get Your War On should appreciate that previous bit. Anyway, on to the media: A Witch’s Tale, Ys Online: Call of Solum, Dokapon Journey, Devil Summoner 2, Crimson Gem Saga, Knights in the Nightmare, Class of Heroes, Shin Megami Tensei: Devil Survivor,
Dissidia Cross Edge, and Phantom Brave Wii. Continue reading ‘Mass Media 04/08/09’ »