Posts Tagged ‘Shining Blade’

Pokemon+Nobunaga’s Ambition Tops Sales Charts

Proving that Pokemon sells no matter what unusual property it’s attached to, Pokemon+Nobunaga’s Ambition sold about 172,000 units in its first week. This put it ahead of Shining Blade at 122,000, and the PSP entry into the Madoka Magika series at 62,000.

Source: Andriasang

Shining Blade Details: Force and Link Attacks

More details have emerged regarding Shining Blade‘s battle system. Special attacks are split into two categories: Force and Link Attacks. The former are character specific, and usable once the Force Gauge has been built up. The latter, naturally, are joint attacks with party members, and dependent on favorability ratings with each character.

Source: Andriasang

Mass Media 02/18/12

I have to say that it’s a good thing Chie wears those shorts underneath her skirt in combat, especially now with the addition of bikes. Continue reading ‘Mass Media 02/18/12’ »

Mass Media 12/16/11

It’s weird to be seeing DLC for a game that’s not even released here yet, but that’s what we’ve got with Final Fantasy XIII-2: Omega DLC media, not to mention some Frontier Gate, Dragon Quest X, Shining blade, and Lord of Apocalypse.

Continue reading ‘Mass Media 12/16/11’ »

Shining Blade Coming to PSP

The latest installment in the Shining series, Shining Blade, will be appearing on the PSP. According to this week’s Famitsu, the title follows the adventures of a young fellow named Rage and his companion Altina; the former a bearer of a mystical weapon, the latter a princess whose songs can conjure up spirits.

Of further curiosity is the combat engine, which reportedly borrows elements from BLiTZ, the hybrid turn-based/real-time system used in the Valkyria Chronicles series. Few other details are known at this time, though Tony Taka and Yuki Kikuda are at their usual roles of character design and music, respectively.

Source: 1UP