Back in November I reviewed Atelier Annie, a strange game that purported to be an RPG but was in fact a commerce simulation with some monsters popping up from time to time. I enjoyed it thoroughly, but felt there were a couple aspects missing… aspects which would’ve made the game even better. Chief among these were a more robust RPG element (as the stripped-down turn-based system felt chalky and unfulfilling) and the ability to actually micromanage this storefront attached to your workshop.
Recettear is an indie game about micromanaging an item shop combined with a healthy dose of dungeon-crawling. Does it fill the void in my soul left by Annie and her handwaving economics? Before this game, I’d never even heard of the word “Affirmifications.” But it seems so fitting. Continue reading ‘Recettear – Staff Review’ »