Bethesda Softworks has delayed the PS4 and Xbox One versions of The Elder Scrolls Online. In a statement, the company stated the console release has been pushed back “about six months,” citing “a series of unique problems specific to those platforms.”
The company added that, as compensation, anyone who picks up and plays the PC/Mac version by the end of June will be able to transfer their characters to the console versions when they are released. For $20, those players will be able to add a digital version to their console of choice, along with another free 30 days of game time.
During a fan Q&A on the PlayStation Blog, Bethesda confirmed that a PlayStation Plus subscription will not be required to play The Elder Scrolls Online. A follow-up statement added that an Xbox Live Gold subscription will be necessary for Xbox One copies.
TES Online hits the PC on April 4, with the PS4/X1 coming in June.
An update for Dishonored‘s Game of the Year edition page on Amazon accidentally showed details for a special edition of The Elder Scrolls Online instead. While the mistake has since been corrected, the ‘update’ revealed that the TES Online Imperial Edition will include a collector’s edition box and steelbook packaging, a 12″ figurine of Molag Bal, a map of Tamriel, a 224-page illustrated guidebook, and exclusive digital content. No price was listed on the image.
Bethesda has announced the worldwide release date for the PC and Mac versions of The Elder Scrolls Online. Both will launch on April 4, with the PS4/Xbox One versions to follow sometime in June.
Bethesda Softworks confirmed that The Elder Scrolls Online will use a monthly subscription model, priced at $14.99 USD per month. Explaining the decision, ZeniMax Studios game director Matt Firor remarked on the series’ free-roaming sandbox roots, adding that “putting pay gates between the player and content at any point in game ruins that feeling of freedom, and just having one small monthly fee for 100% access to the game fits the IP and the game much better.”
TES Online will launch in 2014 for PS4, X1, and PC.
Bethseda Softworks announced that The Elder Scrolls Online will be coming to the PlayStation 4 and Xbox One in Spring 2014 in addition to the PC and Mac versions. They’ll be doing an exclusive Beta run on PS4, though a date for this was not announced.
In a recent Game Informer interview, The Elder Scrolls Online director Matt Firor revealed a few choice details about the upcoming MMO. Most notable was that the game’s main quest can be completed entirely by a single player. Quoting from the interview, “The last thing you want to do is have the final confrontation with Mehrunes Dagon as he’s stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him because they’re on the same quest. We have a whole part of the game that is 100 per cent solo, which is the main story, where the world focuses on you.”
Additional details include PVP matches of up to 200 people, and that the game will be played in the typical (for an MMO) third-person perspectve.
Guess who’s back! How’s everybody doing? I spent the weekend watching mutants and mercenaries duke it out in the Capitol building. And then I came home to play Fallout 3 heyoooooooooo! Okay, yeah, obvious joke is obvious, but DC is a cool town even if you’re not a political junkie such as myself. But anyway, it’s good to be back at home base, got my computer a shiny new video card, the Mass Effect 3 review finally done, and ready to get down to business. So let’s get on it! In today’s headlines we have:
- Bethesda announces The Elder Scrolls Online. I explain why this is not going anywhere profitable, and point to a much more interesting property they’re funding for one Shinji Mikami.
- A Forbes article breaks down that Zynga, Groupon, and Facebook work with an accounting firm that makes rules up as they go. I wish I were kidding.
- Eurogamer runs a lengthy piece on the demise of Free Radical. Long story short, it took a little more treachery than doped-up marines going “Boosh!”
- NVidia rolls out a top-of-the-line graphics card for $1000.00. How else can a month’s salary last until next week when they push the envelope even further?
- FilePlanet is no longer being updated, thus preparing itself for the annals of Internet history. Behold, children, the days when patches didn’t download themselves.
- Electronic Arts rolls out an Indie Bundle, upending basically every sensible definition of the term ‘indie.’ And on Steam, no less, making it all the more confusing.
- A Chinese company develops a console specifically for
pirates China, EA asks for feedback on Origin, I speculate based on Sega-centric Steam deals, and more!
Continue reading ‘What Happened This Week – Capitalism Means Never Saying Sorry’ »
Bethesda has just announced that Skyrim will soon receive its first DLC pack. Titled Dawnguard, the content is scheduled to launch this summer, and will be hitting 360 first. Further info will follow when E3 rolls around.
As long as we’re talking Elder Scrolls, an MMO with TES as the setting is apparently in development. Developed by Zenimax Online Studios, The Elder Scrolls Online is set about a thousand years before the events of Skyrim. The plot reportedly concerns the daedric prince Molag Bal as he attempts to dominate all of Tamriel; his specialty being the enslavement of mortals, that’s probably a bad thing.
TES Online is loosely scheduled for a 2013 PC/Mac release.
Source: Joystiq, Game Informer