PC patch notes for Skyrim 1.9b contain the usual laundry list of bugfixes and tweaks, but along with that was the implementation of Legendary skills. That is, skills that reach 100 can be designated as Legendary, which “reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.”
Presumably there is some benefit to doing so, though the patch notes do not go into detail. See the full list of changes for yourself here.
Skyrim‘s DLC will at last be hitting all platforms. Dragonborn will launch on the PC starting February 5, while all content (including Dawnguard and Hearthfire) will become available on the PS3 later that same month. While specific dates were not given for the PS3 versions, Bethesda did state that the 1.8 update will precede Dragonborn, which will be the first DLC to hit the platform.
Feel free to double-take: Bethesda announced that the Dragonborn DLC for Skyrim will be out early next year. Yes, that includes the PS3 version, and unfortunately it is unclear if this means earlier DLC for the PS3 is closer to being ready. When asked, Bethesda said only that “We’re not done with content for Skyrim. When we’re ready to share more details, we’ll update everyone.” Continue reading ‘Skyrim: Dragonborn Dated for All Platforms’ »
After little in the way of news regarding Skyrim DLC on PS3, Bethesda offered some hope that the issue is coming to a close. While discussing DLC in general, Bethesda tweeted that “To update: we’re also close on new Skyrim content for PS3 and PC.” A follow-up tweet reads “Thanks to all our fans. We think you’ll love the new stuff. We know it takes us time and thanks for all your support and patience!”
Skyrim: Dragonborn has been confirmed, with the DLC scheduled for a 360 release on December 4 for 1600 MS funbucks. No PC or PS3 dates were given. As the title suggests, the content centers around another Dragonborn, specifically the very first one. Currently known only as the Dragonbeast, it intends to make a dramatic return to the land of Solstheim, which it once ruled.
Check out the official trailer here. No, seriously, check it out. That looks an awful lot like a dragon mount, my friends.
A retail listing on Amazon Germany preemptively revealed a Premium Edition for Skyrim, planned to launch in December. Bethesda has since confirmed the listing, though regarding the release date, a spokesperson said only that details are coming soon. The package reportedly includes a world map, t-shirt with the Empire insignia, an Elder Scrolls novel titled “Hell City,” and six concept art postcards. Notably absent from the listing was any mention of DLC.
With last year’s orchestral album based on video game music under their belt, the London Philharmonic Orchestra is putting together a second one. The tellingly-named Greatest Video Game Music 2 launches on November 6, and includes the following tracklist: Continue reading ‘London Philharmonic Composes Second Game Music Album’ »
Skyrim‘s build-a-home DLC, Hearthfire, has been released for the PC. As this re-raised the question of when PS3 owners will have the same access, Bethesda VP of sales/marketing Pete Hines could only comment that no new information is available. “We’re still on it,” he wrote on Twitter. “Will share update when I have one.”
With Bethesda’s stated difficulties in bringing the Skyrim DLC to PS3, Sony announced they have a large support team working to resolve the issue. Sony’s Adam Boyes stated that “I can’t promise any kind of resolution or timeline but can say that everyone involved is trying their best to get this stuff working.”
Hardly a game lacking for things to do, Skyrim will get another add-on focusing on quite literal homemaking. Hearthfire will allow players to build and make additions to their own home, from simple cottages to fully-equipped mansions. The content goes live on September 4 for 360, priced at 400 MS funbucks. PS3 and PC versions, while likely, were not mentioned at this time.
The previously announced 1.7 update for Skyrim has finally hit 360s worldwide and PS3s in North America. The European PS3 update will follow next week.
Skyrim‘s 1.7 patch has left beta phase and is now being applied to all Steam versions, with console version updates to come this week. In addition, the Dawnguard DLC has officially launched for the PC, with only the PS3 version left unreleased. A representative on the Bethesda blog said they were “not satisfied yet with Dawnguard‘s performance on the PS3.”
Of course, if shouting your enemies to death is more your speed, the Dawnguard DLC for Skyrim is now available on the 360 for 1600 MS funbucks ($20).
Bethesda has announced a beta program for its upcoming Dawnguard DLC for the 360 version of Skyrim. Interested Dragonborn should direct themselves to the official site for registration, with applicants to be chosen sometime next week. The content itself is planned to launch this summer for 1600 MS funbucks (about $20).
According to Bethseda’s Tom Howard, Dawnguard, the first DLC package for The Elder Scrolls V: Skyrim, is tentatively scheduled for June 26th. Mr. Howard stated that the DLC would be released, “assuming nothing goes wrong.”
Bethesda has revealed the next big addition to Skyrim: mounted combat. One of the much-touted features from the Skyrim Game Jam video, mounted combat will be rolled into the game for free with the next patch. It’s currently part of the latest Steam Beta Update (1.6), with console versions to follow.
For further details and patch notes, check out the official blog, located here.
Bethesda has just announced that Skyrim will soon receive its first DLC pack. Titled Dawnguard, the content is scheduled to launch this summer, and will be hitting 360 first. Further info will follow when E3 rolls around.
As long as we’re talking Elder Scrolls, an MMO with TES as the setting is apparently in development. Developed by Zenimax Online Studios, The Elder Scrolls Online is set about a thousand years before the events of Skyrim. The plot reportedly concerns the daedric prince Molag Bal as he attempts to dominate all of Tamriel; his specialty being the enslavement of mortals, that’s probably a bad thing.
TES Online is loosely scheduled for a 2013 PC/Mac release.
Source: Joystiq, Game Informer
Internally referred to as “Project Adam,” Bethesda’s Kinect additions to Skyrim are planned to launch “during the week of April 23.”
One of the highest-praised games of recent years, The Elder Scrolls V: Skyrim has a great deal going for it. With an enormous seamless world to explore and a highly flexible character development system, Skyrim is exceptionally easy to get lost in, with some of the most engaging role playing RPG fans have seen in a long time. On the whole, Skyrim deserves a great deal of the praise that has been heaped at its feet, but there are a few hitches in its design that are worth stating. Skyrim has a bit of awkward fumbling in its menu layout and a bit of difficulty with overly compartmentalized storytelling, as well as a troubling lack of subtlety in its art direction and a fair number of bugs and glitches even this far out of release. Ultimately, however, Skyrim’s vast and detailed world gives it an uncommonly broad appeal. Continue reading ‘The Elder Scrolls V: Skyrim – Staff Review #2’ »
Occasionally a game transcends the usual hype train business to become a true event, a shared experience that people talk about for years. For all its changes over time, The Elder Scrolls is an entire series of event games, Bethesda’s self-contained industry of scale-breakingly huge sandbox RPGs. As the long awaited fifth installment, Skyrim is too burdened by old issues for a word as loaded as ‘perfect.’ But there is perfection in the adventure it delivers, which is the distilled essence of everything TES has gotten right over the years. Continue reading ‘The Elder Scrolls V: Skyrim – Staff Review’ »