In a rather interesting move, Square Enix has released Final Fantasy Theatrhythm on iOS. While the base game is free, it comes with only two songs pre-installed. The rest of the tracklist is accessible through in-app purchases, priced at about 99 cents per song. With over a hundred tracks, you’re looking at >$100 to get the whole shebang.
DLC, she be a demanding mistress.
The producer of Square Enix’s 1st Production Department, Ichiro Hazama, said that he would like to see the Theatrythm series expand beyond Final Fantasy.
Speaking with Joystiq, Mr. Hazama said, “Our company has so many other IPs that create great music, so if you ask if I want to do it? I want to do it, but nothing is determined yet.” He went on to say that it was his intention that the series should expand to other Square Enix IPs, which is why the Theatrhythm title comes before Final Fantasy.
Theatrythm: Final Fantasy is currently slated for a July 3rd release date in North America.
On the off chance you’re curious, Square Enix has announced that North American preorders for Theatrhythm Final Fantasy will include a custom stylus and character stickers. These include most of the well-known characters – Cloud, Squall, Lightning – and vastly superior ones like Shantotto. Don’t even act like she’s not the best thing Final Fantasy has produced in a long time.
As a reminder, Theatrhythm hits US retailers starting July 3.
Yaknow, you can say what you want about Silent Hill: Downpour, but when it comes to being tense and creepy it doesn’t screw around. The actual enemies and combat are pretty naff, but it does a fine job instilling a sense of dread. There are rooms I just do not want to enter. I consider that a mission accomplished for a horror game.
Anyhow, on to the news:
- The Consumerist wrapped up their online poll for 2012’s Worst Company in America. EA jumped to the front faster than you can say “biased sampling data.” And speaking of EA…
- Mass Effect 3‘s Extended Cut DLC was announced, prompting LOTS OF SPECULATION FROM EVERYONE. A PAX East BioWare panel offered some more information, likely only stoking the fire at this point.
- An industry analyst predicts doom for Nintendo, which happens often and just as often is disproven. What’s new here is getting basic facts wrong.
- Get your credsticks out: a Shadowrun Kickstarter launched and met its goals handily. Check it out here, chummer.
- Gamasutra ran a survey about salaries in the games industry, with some surprising data. Long story short, I’m in the wrong line of work.
- Sonic the Hedgehog‘s creator winds up at Nintendo of America, Final Fantasy Versus XIII music winds up in Theatrhythm, and more!
Continue reading ‘What Happened This Week – Never Deal With a Dragon’ »
Not one to satisfy itself with DLC music for existing games, Theatrhythm Final Fantasy will reportedly include music from Final Fantasy Versus XIII – specifically, the track “Somnus” – as part of its downloadable setlist. As a reminder, Versus XIII still has no confirmed release period. Theatrhythm, however, has been confirmed for North American and European release on the 3DS this summer.
Sales data for Theatrhythm Final Fantasy suggests a fairly modest first week performance, between 67,000 and 69,000 depending on the source. However, sell-through data – sales compared to total inventory – indicate the title sold about 90% of its initial stock, with Dengeki reporting that many shops were sold out of the title over the weekend.
This week’s Famitsu has revealed that Theatrhythm Final Fantasy‘s DLC tracks will be priced at ¥150 per song. On launch day, February 16, Square Enix will release the following eight tracks:
- FFII – Battle Scene 1 (Battle Stage)
- FFIV – The Final Battle (Battle Stage)
- FFIX – Fighters of the Crystal (Battle Stage)
- FFXIII – Fighting Fate (Battle Stage)
- FFV – Hikari wo Motomete (Field Stage)
- FFVII – Cosmo Canyon (Field Stage)
- FFVIII – Ride On (Field Stage)
- FFX – Someday The Dream Will End (Field Stage)
Further songs will be added every two or three weeks, and will eventually include music from non-numbered games.
In slightly saner and still theater-related news, Square Enix has announced Theatrhythm Final Fantasy‘s release date as February 16, with the title to be priced at ¥6,090.
Y’know the annoying thing about importing stuff? I mean, apart from the cost, the language barrier, the hassle of explaining to your credit card company that no, you’re really you and you’re okaying the transaction? Actually wait, that stuff’s annoying too, but it’s the waiting that really gets to me. Oh well. Anyway, on with some media: Atelier Totori, Disgaea 4, Growlanser 4 Overload, Noora to Toki no Koubou, and Theatrhythm Final Fantasy. Continue reading ‘Mass Media 07/25/11’ »
Famitsu has unearthed additional information about Theatrhythm Final Fantasy. Scheduled for a winter release, the game will feature over 50 songs, with three for each main series entry from FFI to FFXIII. Additionally, development of the game had originally begun on the DS, but space issues prompted the team to move the project to the 3DS.
You know it’s procrastination when you find the urge to replay games you don’t even own anymore, so you go trolling Amazon looking for deals. Uh, or so I’m told. Yes, that’s convincing. Right, on with the media: Final Fantasy XIII-2, Makai Kingdom PSP, Fallout New Vegas: Old World Blues, Persona 2 Innocent Sin, and Theatrhythm Final Fantasy. Continue reading ‘Mass Media 07/12/11’ »
Following the official announcement, Square Enix revealed a bit more about how Theatrhythm Final Fantasy works. Individual titles form the basis of levels, from Final Fantasy I to XIII, each broken into three stages: field, battle, and event. You form parties of up to four people, and clearing a stage levels up your characters; what impact this has in a rhythm game is not yet known.
Square Enix also launched the official site for the game, which can be found here.
I just want you all to know I wrote this all with that Yogurting flash synced to the Droyds remix of Armand van Helden’s “In Your Eyes” playing in the background. I don’t know why, I think I forgot it was on at some point. Catchy song, though. I digress. Welcome back, guys! In What Happened This Week, we discuss the following:
- Namco-Bandai files suit against CD Projekt’s parent company over The Witcher 2 distribution rights in Europe. Players express shock that Namco distributes games in other countries.
- Square Enix pursues legal action against unnamed individuals over the Deus Ex: Human Revolution leak. Unnamed… or Anonymous? Probably the first one.
- My reaction to Theatrhythm Final Fantasy: Ehhhhhhhhnnnnn….
- Zynga opens a studio in Toronto by buying an existing developing and absorbing them. Guys you already filed for your IPO, you can stop worrying everybody now. Guys?
- Indie developers voice their discontent with Xbox Live’s indie game service. Steam offers to be shoulder-to-cry-on guy while winking knowingly at the camera.
- I offer commentary and analysis on Senate Bill S.978, and where it fits in the larger picture of US political discourse. Short version: don’t panic, our problems are much bigger.
Continue reading ‘What Happened This Week – Visibility and Perspective’ »
Square Enix has revealed a curious 3DS installment in their signature RPG series. Theatrhythm Final Fantasy, a “theater rhythm action” game, features the usual towns, dungeons, and side-view battles of earlier Final Fantasy titles, but with rhythm game controls: timed button and touch-screen presses in sync with visual prompts. While Theatrhythm will feature music from past games in the series, little else is known at the moment and no release date was announced.