NPCast 17: Cut Content – Keeping the Dream Alive

It has been said – by me, using that phrase to mask that it was me saying it – that the gaming industry is where good dreams go to die horrible deaths. Less hyperbolic (and more true) is that sometimes a developer’s pet idea just had to go if the game was to see the light of day; at times, the game had to become something else entirely. Come on in and let us discuss some rather noteworthy examples, and see what they say about our hobby-slash-industry. You’ll laugh, you’ll cry, and you’ll find out someone was in S.T.A.L.K.E.R. Clear Sky that you were not expecting. I bet you can’t guess!



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