Dragon’s Crown Details: Level Scaling, Mounted Combat, and More

Via IGN is a rather extensive preview of Dragon’s Crown, bringing us a healthy chunk of gameplay details:

  • The game’s opening drops players in a town, in which players can mill around interacting with townsfolk (or bothering them by knocking things out of their hands). Players can visit various shops and guilds in this area before moving on to the world map.
  • Enemies scale to match your level, and increase in number as well. It is not clear if this is scaling is one-to-one with your levels.
  • Mounts can be found in each stage and used as temporary weapons; the preview specifies a giant bird in one stage, which must first be beaten before it can be ‘boarded’.
  • As shown earlier, a hooded companion follows each character to hold their acquired loot for them.
  • Known statistics: HP/MP, strength, constitution, dexterity, intelligence, magical resistance, and luck.

The full preview is available here.



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