Final Fantasy XV Director Answers Fan Concerns, Discusses Gameplay

During an extended discussion over Final Fantasy Type-0, Final Fantasy XV director Hajime Tabata took the opportunity answer fan questions and concerns about the upcoming title. Tabata stated that the E3 2013 trailer was a prototype built in Ebony, with the 2014 Tokyo Game Show revealing the game in its actual environment designed in Luminous.

Addressing questions about difficulty, he added that it wasn’t possible to infinitely evade just by holding down the guard button, as guarding consumes MP and some attacks are unavoidable. Players will be able to jump and free run, with weapons selected before entering battle; players cannot control other characters in combat.

Tabata also said that development progress is at 55%, and that other team members will release more information next month.

Source: Gematsu



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