With E3 in full swing, Bandai Namco officially announced Dark Souls III as it was debuted during Microsoft’s press conference today. The title will launch in 2016 for PC, PS4, and Xbox One. Check out the trailer for yourself here.
Bandai Namco has announced Dark Souls 2: Scholar of the First Sin, an updated bundle release that includes the DLC add-ons, new NPCs and in-game events, rebalanced gameplay and online matchmaking, updated visuals, and other changes. This version will be available on Dark Souls 2‘s existing platforms of PC, PS3, and 360, as well as appearing for the first time on PS4 and Xbox One. Current Dark Souls 2 owners will receive the balancing, online changes, and story content in a separate update free of charge.
Scholar of the First Sin launches in Europe on April 3, with the North American release following on April 7.
Source: Gematsu
In a recent 4Gamer interview, Dark Souls II Co-Director Yui Tanimura spoke about the title’s development and contrasts with the first game. In particular, Tanimura mentioned how they wanted to make the game “harsher;” described as imbuing players with “a sense of responsibility” in exploration and character building, as opposed to simply killing the player more. The elemental switching on weapons was mentioned as one example of such changes, encouraging the player to adjust their strategies over time.
Tanimura also mentioned efforts to avoid one single ‘best route’ to the end of the game; that no route is particularly safe relative to the others, and different players will find different paths easier to manage. Additionally, the change to invasion mechanics – allowing invasions to occur while the player is Undead – was made to emphasize the difference in statistics between Human and Undead forms; the idea being you may be attacked at any time, and so you may want to be at your best when it happens.
Source: Gematsu
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Namco Bandai announced plans to host a closed beta for the PS3 version of Dark Souls II. The test will begin on October 5 in North America and Europe, and the company added that fans should check the official Facebook page starting September 5 for details.
Source: Gematsu
Speaking of Namco Bandai, From Software’s Dark Souls 2 has been sighted on advertising around the Los Angeles Convention Center. Proudly displayed on said advertising is a release window of March 2014, presumably for all platforms (PC and PS360).
Source: Gematsu
Namco Bandai has whipped up a contest for Dark Souls, asking for participants to design a shield for Dark Souls 2. Applicants are to download a blank shield template and submit their designs via Facebook app, available here.
Submissions will be accepted through May 13, with voting starting today and continuing until May 20. The highest-rated designs will be forwarded to From Software themselves, who will pick six of them to be included in the game.
Source: Gematsu
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In a recent interview, Dark Souls 2‘s director Tomohiro Shibuya made mention that their approach to the sequel may be more straightforward. “I personally am the sort of person who likes to be more direct than subtle,” said Shibuya. This apparently means both story and gameplay elements, though few specifics were given. Shibuya did confirm the game is a direct sequel, and Dark Souls director Hidetaka Miyazaki will still be supervising development.
Dark Souls 2 is about 25 percent complete, though a 2013 release is uncertain. Reportedly, the world creation staff has nearly doubled.
Source: Eurogamer, Gematsu
From Software have confirmed that Dark Souls 2 is in development for PC, PS3, and 360. Series creator Hidetaka Miyazaki will be working with Tomohiro Shibuya as the director, best known for the Monster Hunter series.
Source: Eurogamer