Final Fantasy Gaiden: Where We’re Going We Don’t Need MP

Square Enix’s upcoming Final Fantasy Gaiden: Four Warriors of Light does away with traditional magic points to fuel spellcasting in combat, opting instead for an action point-based system. Spells are tiered so that more powerful or area-of-effect spells cost more AP than basic, single-target ones. Points also carry over from battle to battle, meaning a player can stock up in one fight and spend them all in the next.

Additionally, battle commands are set by the player beforehand. Counting the standard fight, item, and store (defend/charge AP) commands, a player can equip up to six skills accessible via the touch screen.

Final Fantasy Gaiden is due out in Japan on October 29.

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