Bio: Michael Beckett

Nickname
Michael "CactuarJoe" Beckett
E-mail
cactuarjoe@randomnpc.com
Website
http://www.randomnpc.com
Profile
Greetings one and all! My name's Michael Beckett, a reviewer at this fine establishment. We hope to bring you the very finest in RPG-centric coverage, so hang out for a while. Leave a few comments, maybe visit us on IRC, shout at us a bit if you like.

And now the serious bit: It's my opinion that video games, and RPGs in particular, have the potential to become one of the strongest artistic mediums available. As a reviewer, I try to look at RPGs from an artistic as well as a gameplay standpoint. I look at how well a game's parts fit together, and how these parts contribute to an overall message or feel to the game. Of course, you'll also get information about game mechanics and the basic elements of the game - a review is useless if it doesn't provide information, after all.

Besides being a reviewer, I devour books and anime, and dabble a bit in art. My favorite movies are Tokyo Godfathers, 12 Angry Men, and Farenheit 451. As for games, I'm a big fan of the Shin Megami Tensei and Katamari Damacy series, although training Pokemon tends to eat up most of my free time.

Anyway, that's all from me. Enjoy your stay. ^^

Posts by Michael Beckett

Click for all reviews by Michael Beckett

Asda Story - Staff Review

Saturday, October 4th, 2008 by Michael "CactuarJoe" Beckett | Posted in Features, MMO RPG Reviews, PC Reviews, Reviews

Asda Story, perhaps most famous for its offer of $30 for those players who found it wanting during its beta period, is a game hampered by a large number of bugs, a very poor translation, and an uninspired overall design. Asda Story is one of the more “Me Too” free MMOs on the market today, offering bland combat, very basic quests, and little or no story. There are a few bright spots, as Asda Story does offer some unique variations on player interaction and sports an interesting visual style. But for the most part, Asda Story really shows its youth - there’s not enough content, not enough polish on the translation, and, at the moment, not a lot of reason to play it. (more…)

Castlevania: Symphony of the Night - Staff Retroview

Thursday, August 28th, 2008 by Michael "CactuarJoe" Beckett | Posted in Action RPG Reviews, PS1 Reviews, Reviews

Widely considered the crown jewel of the Castlevania series and a classic of gaming, Castlevania: Symphony of the Night took what had been a very traditional side-scrolling platformer series, shifted the gameplay focus to exploration, and infused it with RPG mechanics. Symphony of the Night was a significant change to the series, moving it towards more RPG-influenced gameplay, a trend which has increased as the series has gone on. Time has not been particularly kind to this game, as later entries in the series eclipse it in terms of having deeper gameplay and plot, but with such fluid animation and a wonderful soundtrack, the game still has something to offer the modern gamer. (more…)

Happy Birthday to Us!

Tuesday, August 19th, 2008 by Michael "CactuarJoe" Beckett | Posted in Site News

birthday-image.jpg

Current Quests - Week of 7/29/08

Sunday, July 27th, 2008 by Michael "CactuarJoe" Beckett | Posted in Site News

Is it just me, or is everything breaking down? A month or so ago, my laptop’s AC adaptor decided to die in spectacular fashion, along with my DS Lite. And now Karlinn has suffered a similar fate, as his computer appears to have vomited all over his lap. My personal feelings on the matter? Technology hates us. But enough of that, here’s what those of us who have yet to be destroyed by our mechanical overlords have been up to this week. (more…)

Etrian Odyssey II: Heroes of Lagaard - Staff Review

Sunday, July 20th, 2008 by Michael "CactuarJoe" Beckett | Posted in DS Reviews, Features, Reviews, Traditional RPG Reviews

Etrian Odyssey II: Heroes of Lagaard is a dungeon crawler that seeks to induce nostalgia for the very earliest RPGs; games that, if given half a chance, would happily hand a player their own teeth in a bag. The game’s designers have succeeded in producing a tough, classically-styled RPG, but its high level of difficulty, slow-paced plot, and one-dimensional cast is going to make it fairly impenetrable to anyone without a pre-existing love of dungeon exploration and turn-based combat. As far as dungeon crawlers go, Etrian Odyssey II is better than the vast majority, but this particular sub-genre remains a very insular and traditional one, and Etrian Odyssey II isn’t going to change any of that.

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Dragon Age: Origins Details Rain Down After Major Explosion

Tuesday, July 15th, 2008 by Michael "CactuarJoe" Beckett | Posted in E3, Game News

Bioware released some new information today about its long-in-development RPG Dragon Age: Origins. We’ve got details about the game’s combat system, story, and release date. Take a peek inside for the most explosions and dragons this side of a 70s van. (more…)

Microsoft Tells Tale of Fable 2

Monday, July 14th, 2008 by Michael "CactuarJoe" Beckett | Posted in E3, Game News

Some interesting details have come to light about Microsoft’s action-RPG sequel, Fable 2. The game has apparently been completed, but the bulk of new information is about Fable 2’s online play. Apparently, the online part of the game features a great deal of co-op play, allowing players to invite other players into their game by way of purple orb items. It seems players can not only battle, but possibly even marry and have children.


Current Quests - Week of 7/6/08

Sunday, July 6th, 2008 by Michael "CactuarJoe" Beckett | Posted in Site News

Any members of the viewing audience been following this season of Doctor Who? I’ve been watching episodes as they air in Britain in order to avoid the Sci Fi Channel and their horrible, horrible edits. The BBC showed the season finale last night, and good mother of God. I expected (spoiler removed), but (spoiler here, too)? And (spoiler), (spoiler), AND (spoiler)? It was absolutely (not a spoiler, just obscene). Anyway, on to this week’s Quests!

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Updated: Square Enix Surprises with Chrono Trigger DS Site

Tuesday, July 1st, 2008 by Michael "CactuarJoe" Beckett | Posted in Game News

Given the huge amount of speculation that continually swirls around the Chrono Trigger series, recent rumors of a port of fan-favorite Chrono Trigger seemed, at first, to be easily enough dismissed. However, with the unveiling of a new site, complete with clock and Nintendo DS logo, these rumors would now seem to be confirmed.

Unfortunately, details are scarce at the moment. All we really know is that Square Enix plans to bring the first entry in its classic time-travel series to the Nintendo DS. We’ll keep you up to date on the latest information as it becomes available.

[Minor Update: There appears to be a North American version of the CTDS page, which could indicate a high probability of a localized release. Maybe.]

Current Quests - Week of 6/15/08

Sunday, June 15th, 2008 by Michael "CactuarJoe" Beckett | Posted in Site News

In a world where the world’s military has come under the control of a madmanOne man. Will make a difference. This week. In Current Quests.
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Persona 3 FES - Staff Review

Monday, June 9th, 2008 by Michael "CactuarJoe" Beckett | Posted in Features, PS2 Reviews, Reviews, Traditional RPG Reviews

Under normal circumstances, when a Japanese company releases an expansion for a game, the rest of the world is left out of the loop. Thankfully for us in North America, Persona 3 FES is a rare exception to the rule. Offering a number of changes to Persona 3, FES adds some nice bonuses to the initial package, while adding on a good deal of new content and doing some overall re-balancing. FES’s changes range from the nice but inconsequential (new costumes), to the significant (an all-new 30 hour epilogue), to the inexplicable (Mara), but overall, FES is a solid and worthwhile addition to Persona 3.
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Editorial - Konami’s Restrictive Review Requirements Reek

Monday, June 2nd, 2008 by Michael "CactuarJoe" Beckett | Posted in Editorials

A few days ago, it came to light that Konami was enforcing certain restrictions on reviewers working on Metal Gear Solid 4. Now, this in and of itself is nothing unusual. Most commonly, gaming companies restrict when the press can release their reviews, and as a matter of professional courtesy, most members of the press abide by these restrictions.
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New RPG for the 360 and PC to Show Off Death’s Daughter

Wednesday, May 28th, 2008 by Michael "CactuarJoe" Beckett | Posted in Game News

Developer Deck 13 and DTP Entertainment have announced a new RPG for the Xbox360 and PC, and it sports a unique hook and a job title to die for.
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Current Quests - Week of 5/25/08

Sunday, May 25th, 2008 by Michael "CactuarJoe" Beckett | Posted in Site News

Ladies and gentlemen, I would like to draw your attention to the center ring, wherein may be found the amazing antics of Horton, the dancing elephant! Well, technically not an elephant. Well, not really a dance, per se. Tell you what… We’ll do this week’s Current Quests, while you watch the parakeet with the hip injury. (more…)

Swords, Magic and School Announced for PSP

Saturday, May 24th, 2008 by Michael "CactuarJoe" Beckett | Posted in Game News

A new RPG for Sony’s PlayStation Portable has been announced by gaming magazine Famitsu. Entitled Tsurugi to Mahou to Gakuen Mono, which roughly translates to Swords, Magic and School, the game appears to be a dungeon crawler wherein players will split their time between exploring a dungeon known as the Labyrinth, and school, where players can accept quests and recruit allies.

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NIS Announces New Entry in Marl Kingdom Series

Thursday, May 22nd, 2008 by Michael "CactuarJoe" Beckett | Posted in Game News

Nippon Ichi, the company behind the Disgaea series, has recently announced a new title in its release schedule for the Nintendo DS. The game, titled Marl Oukoku no Ningyouhime, is most likely another entry in the musical RPG series known in North America as Rhapsody. The announcement was made through a new website, which for the moment lists only the game’s Japanese release date - August 7th. The site will see its official opening on June 6th, at which time further details about the game will likely be unveiled.

Source: IGN

Infinite Undiscovery Worldwide Release Date Set

Wednesday, May 21st, 2008 by Michael "CactuarJoe" Beckett | Posted in Game News

Square Enix has announced the release date for Infinite Undiscovery, the Xbox360 RPG developed by tri-Ace. In an unusual move, the game will be released simultaneously in all regions on September 2, 2008. John Yamamoto, president and CEO of Square Enix added, “This is something we have aimed to do for a long time, and we look to continue to deliver worldwide gaming experiences across all platforms well into the future.”

Current Quests - Week of 5/04/08

Sunday, May 4th, 2008 by Michael "CactuarJoe" Beckett | Posted in Site News

Welcome back, ladies and gentlemen, to another edition of Current Quests, the weekly column that investigates the deep, philosophical question of, “So what’re you doing?” This week, a good whack of the staff (myself included) have been devoured by Persona 3 FES, and are currently attempting to wrest their way back out of Tartarus. With the aid of an adorable mechanical girl and a dog with a knife clenched firmly in its jaw, we present to you the spoils of our efforts. (more…)

Famitsu Reveals New Info About Infinite Undiscovery

Thursday, May 1st, 2008 by Michael "CactuarJoe" Beckett | Posted in Game News

Details about Square Enix’s new RPG for the Xbox 360 are slowly trickling out. Famitsu recently released some info about the characters players will be dealing with on their journey, as well as some more general info about Infinite Undiscovery. (more…)

From the Abyss Coming to North America

Tuesday, April 22nd, 2008 by Michael "CactuarJoe" Beckett | Posted in Game News

Aksys Games, the company responsible for Hoshigami Remix, has recently announced that a new title, From the Abyss, will be making its way to western shores.

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