Bio: Michael Beckett
Nickname
- Michael "CactuarJoe" Beckett
- E-mail
- cactuarjoe@randomnpc.com
- Website
- http://www.randomnpc.com
- Profile
- Greetings one and all! My name's Michael Beckett, a reviewer at this fine establishment. We hope to bring you the very finest in RPG-centric coverage, so hang out for a while. Leave a few comments, maybe visit us on IRC, shout at us a bit if you like.
And now the serious bit: It's my opinion that video games, and RPGs in particular, have the potential to become one of the strongest artistic mediums available. As a reviewer, I try to look at RPGs from an artistic as well as a gameplay standpoint. I look at how well a game's parts fit together, and how these parts contribute to an overall message or feel to the game. Of course, you'll also get information about game mechanics and the basic elements of the game - a review is useless if it doesn't provide information, after all.
Besides being a reviewer, I devour books and anime, and dabble a bit in art. My favorite movies are Tokyo Godfathers, 12 Angry Men, and Farenheit 451. As for games, I'm a big fan of the Shin Megami Tensei and Katamari Damacy series, although training Pokemon tends to eat up most of my free time.
Anyway, that's all from me. Enjoy your stay. ^^
Posts by Michael Beckett
Saturday, March 13th, 2010 by Michael "CactuarJoe" Beckett | Posted in Action RPG Reviews, Reviews, X360 Reviews
Borderlands presents an interesting mash up of First-Person Shooter and RPG elements, which eventually come together to produce a unique sort of combat system with a lot to offer. Unfortunately, a clunky interface, flatlined plot, and a certain monotony when it comes to environments drag the game down significantly, becoming glaring issues towards the end of the game. On the whole, Borderlands is a solidly built game, and it works well for gamers looking for something a little bit different, but it’s not a particularly compelling or amazing title. (more…)
Tags: Borderlands, Original, Review | No Comments »
Sunday, March 7th, 2010 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
As many players find out in their path through Glory of Heracles, which abilities a player decides to put on which character determines a great deal of their combat potential. This week, we’ll be taking a look at some of the more powerful Abilities, and some of the more basic and useful skill combinations. (more…)
Tags: Glory of Heracles, Glory of Heracles (series) | No Comments »
Sunday, February 28th, 2010 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
For the next couple of weeks, we’ll be taking a look at some strategies for Glory of Heracles, and the wonders that can be performed by a party of immortals. We’ll start off simple, taking a look at the characters you’ll have to work with, along with some of the basics of combat. (more…)
Tags: Glory of Heracles, Glory of Heracles (series) | No Comments »
Saturday, February 13th, 2010 by Michael "CactuarJoe" Beckett | Posted in DS Reviews, Features, Reviews, Traditional RPG Reviews
Over the course of the last decade or so, North America has seen a remarkable influx of games and series which, in the past, had been exclusive to the east. From Shin Megami Tensei to Fire Emblem, the widening acceptance of gaming in general has allowed for a much broader cross-section of Japanese gaming to be seen on our shores. However, there still remain a number of long running series which have yet to make the jump across the pond. Glory of Heracles, whose first game was released in 1987, is one of these, and although the game contains many elements that are carried over from earlier entries in the series, the fact that this is the series’s first international release works strongly in its favor. (more…)
Tags: Glory of Heracles, Glory of Heracles (series), Original, Review | No Comments »
Monday, February 8th, 2010 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
Continuing our look at the Pikachu evolutionary line, this week we’ll be looking at the electric mouse’s final evolution, Raichu. The big mouse has some unique strategies, mostly thanks to its improved defense and speed, but still has some serious issues. (more…)
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Sunday, January 31st, 2010 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
As of this weekend, Gamestop has a Pokemon event going, offering a shiny Pichu as a tie-in for the latest movie, and to encourage folks to preorder Heart Gold and Soul Silver. This shiny Pichu not only unlocks the Ilex Forest event in HG/SS, it also comes with two unique moves, Endure and Endeavor. Now, on the whole, Pichu isn’t a particularly useful little critter, so I thought we’d take a look at what can be done with its evolutions. This week, we’ll investigate Pikachu, the electric mouse everybody loves… Or would love to throw in a grain thresher. (more…)
Tags: Pokemon (series) | No Comments »
Sunday, January 24th, 2010 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
After completing Tales of Symphonia: Dawn of the New World, it occurred to me that the monster system really could have been explained better. So this week on the Strategy Session, we’re going to take a closer look at this subsystem, and what it takes to build a truly dangerous monster. (more…)
Tags: Tales (Series), Tales of Symphonia: Dawn of the New World | No Comments »
Tuesday, January 19th, 2010 by Michael "CactuarJoe" Beckett | Posted in Action RPG Reviews, Reviews, Wii Reviews
The main features of Tales of Symphonia: Dawn of the New World are an engaging and solidly balanced combat system, and a somewhat overbearing and at times saccharine story. In this, it is a fairly typical Tales game. That isn’t to say ToS:DotNW is a bad game — on the contrary, the game is quite well constructed — merely that it comes off as a bit derivative, particularly where the story is concerned. ToS:DotNW does try a number of new things with the series with varying levels of success, but overall, it’s unlikely that anyone who already has an opinion about the Tales series will find their position swayed one way or the other due to this game. (more…)
Tags: Original, Review, Tales (Series), Tales of Symphonia: Dawn of the New World | No Comments »
Sunday, January 3rd, 2010 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
Continuing the trend of underappreciated Pokemon, this week we’re taking a look at Kingler. With a base attack score that’s through the roof and a workable, if unimpressive speed, Kingler is one of those Pokemon whose inclusion in Never Used came as something of a surprise to me. Kingler’s stats leave him sadly vulnerable in some places, but with some solid defense and an amazing attack, you’d think the giant crab would see more use. (more…)
Tags: Pokemon (series) | No Comments »
Sunday, December 13th, 2009 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
When we talk about Eevees, Flareon is the one most often accompanied by curses towards the game developers. “Physical fire attacks introduced in Diamond and Pearl,” we say, “and no Flare Blitz for Flareon? Why does Game Freak hate life?” Flareon has some decent stats, but it suffers from poor stat distribution and the notorious Curse of the Eevee more than any other in its evolutionary line. (more…)
Tags: Pokemon (series) | No Comments »
Sunday, December 6th, 2009 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
A month or two ago, I wrote up a series of articles for the various classes of Dragonica Online, but having now taken a Knight past the second job change, I feel I may have been a bit unduly harsh on this defensive Warrior. With some new changes to the game’s systems and a bit of fresh perspective, I thought it might be about time for a second look at this unfairly maligned character class. (more…)
Tags: Dragonica Online | No Comments »
Saturday, December 5th, 2009 by Michael "CactuarJoe" Beckett | Posted in PSP Reviews, Reviews, Strategy RPG Reviews, Traditional RPG Reviews
The early PSOne game Revelations: Persona is widely considered to be the victim of one of the biggest localization hack jobs of all time. Besides a lackluster translation filled with poorly conceived attempts at mythological nomenclature, the localization team saw fit to fiddle with the game’s balance, alter character art in order to make the cast appear more western, and even remove whole sections of the game for no readily apparent reason. And so when a PSP port-slash-remake was announced, there was a great sigh of relief in the Western Hemisphere. And, thankfully, Shin Megami Tensei: Persona does indeed improve vastly on the localization of the original game. Unfortunately, with a poorly executed plot, badly balanced combat system, and a mishmash of aesthetic elements, the game lying hidden underneath the piles of meddling heaped on Revelations: Persona isn’t exactly a diamond in the rough. (more…)
Tags: Feature, Original, Persona (series), Persona PSP, Review, Shin Megami Tensei (series) | 1 Comment »
Sunday, November 29th, 2009 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
With the release of Diamond and Pearl, the Psychic type got flooded with Levitating Pokemon. All four of the Legendary Psychic-type Pokemon introduced carry Levitate, making competition between them for the same spot very fierce. Uxie, being the most defensive of the three sprites, is a bit outclassed by Cresselia, unfortunately. He just can’t keep up with the instant recovery she gets through Moonlight. While Uxie does still have the Rest / Sleep Talk combo and ten points in Defense over its rival, Cresselia can Sleep Talk too, in some cases even better than Uxie, given her huge advantage in HP. To use Uxie properly, the best thing to do is to be creative; his defenses are by no means weak, and his support options are still rather impressive. (more…)
Tags: Pokemon (series) | No Comments »
Sunday, November 22nd, 2009 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
Phione has a rather unique status in the world of Pokemon, being the only critter to be bred from a legendary Pokemon, Manaphy. Phione, as one might expect, is a bit like Manaphy’s excitable little sister. She can’t do everything her big sister can – or indeed, even most things – but by god she’s gonna try anyway. Phione’s greatest strengths lie in its powerful ability and a movepool that, while disturbingly small, still manages enough type coverage to be effective. It doesn’t get Tail Glow, Heart Swap, or even most of the more mundane moves Manaphy gets, but Phione can still make a decent try of using the same tricks as the big jellyfish. (more…)
Tags: Pokemon (series) | No Comments »
Sunday, November 15th, 2009 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
Just this past week, Pokemon players finally got a first-hand look at the last of this generation’s event creatures; the great and powerful Arceus. Although what the Arceus players have access to is saddled with some unfortunate restrictions — it’s only available at Lv. 100, which makes it impossible to EV train beyond the vitamin stage — today we’re going to be looking at the full strength of this impressive critter. (more…)
Tags: Pokemon (series) | No Comments »
Saturday, November 14th, 2009 by Michael "CactuarJoe" Beckett | Posted in Features, PSP Reviews, Reviews, Strategy RPG Reviews
Disgaea 2: Dark Hero Days continues the recent trend of PSP rereleases, retooling Disgaea 2 and dropping it onto Sony’s handheld with some new features. Although it adds some interesting new content, including an epilogue starring Axel, Dark Hero Days lacks some of the wit and energy that made Disgaea so much fun, at least in the plot department. It doesn’t make too many changes to the Disgaea combat system, and most, if not all, of the really new content introduced for this port is available only after completing the mainline quest, meaning this port will probably be a little dull for gamers who have already sucked the marrow out of the game’s PS2 iteration. (more…)
Tags: Disgaea (series), Disgaea 2: Dark Hero Days, Original, Review | No Comments »
Sunday, November 8th, 2009 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
Probably the most heavily populated class in Dragonica Online, Thieves sport high agility, good critical rates and evasion, balanced out by some spectacular fragility and a somewhat single-minded playstyle. Thieves can be promoted to Tricksters, which focus on pure offense and area of effect attacks, or Assassins, a more balanced class that incorporates the blocking and evasion abilities of Knights while still maintaining a powerful offense. (more…)
Tags: Dragonica Online | No Comments »
Sunday, November 1st, 2009 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
This week, we’ll be taking a look at the fastest class available on Dragonica Online; the Archer. The Archer is a bit of an odd bird, combining high movement speed and agility with extremely long cooldown for their most powerful attacks. Archers split off into the mechanically-inclined Ranger and the Hunter, which focuses more on animal-based area of effect attacks. Rangers tend to have more raw power and pack some unusual attacks, but Hunters, who are better able to deal with large groups of foes, tend to be more popular. (more…)
Tags: Dragonica Online | No Comments »
Saturday, October 31st, 2009 by Michael "CactuarJoe" Beckett | Posted in Time to Complete
It’s Halloween! In the spirit of the spooky holiday, I replayed a PSOne classic; Parasite Eve. Granted this also would’ve worked for Christmas, but what the heck. So without further ado, we present Parasite Eve comics!
Tags: Halloween, Parasite Eve, Parasite Eve (series) | No Comments »
Sunday, October 25th, 2009 by Michael "CactuarJoe" Beckett | Posted in Strategy Session
After some minor techincal problems, the Strategy Session returns! We’re continuing our look at Dragonica Online this week with a look at the Magician class, possibly the most diverse and frankly bizarre job class available in this game. Magicians split off into the offensive Battlemage and the supposedly defensive Priest class, but both secondary classes have some impressive damage production and can be played a variety of ways. (more…)
Tags: Dragonica Online | No Comments »