Skyrim’s Kinect Additions Coming Next Week
Internally referred to as “Project Adam,” Bethesda’s Kinect additions to Skyrim are planned to launch “during the week of April 23.”
Source: Joystiq
Potentially Useful Information For Your Many Adventures
Internally referred to as “Project Adam,” Bethesda’s Kinect additions to Skyrim are planned to launch “during the week of April 23.”
Source: Joystiq
Really wanted a couple more ‘d’s to close that with. Anyway, Dragon’s Dogma will have a downloadable demo in North America and Europe. The demo goes live starting Tuesday, April 24 in North America and the following day in Europe.
Source: Joystiq
In a Famitsu interview, Namco Bandai’s Kensuke Tsukanaka, producer of Project X Zone, spoke about the unusual collaboration between his company, Capcom, and Sega. Reportedly, Namco Bandai got the ball rolling by approaching Capcom first, with Sega joining the discussion later. Characters have their signature moves and will often fight in teams – Ryu and Ken, Jill and Chris, etc. – though there are exceptions. The character list is not yet finalized, and confirmed characters include the following:
Continue reading ‘More Project X Zone Details Emerge’ »
Speaking with Dengeki Playstation, Falcom CEO Toshihiro Kondo briefly brought up the Vita entry in the Ys series, Ys Celceta: Sea of Trees. The game has “evolved greatly” from its TGS 2011 showing, and more details will be released following Nayuta no Kiseki. Sea of Trees is expected to launch sometime this year.
As for Nayuta, Kondo indicated the game has no ties to past games in the Legend of Heroes series, hence its absence from the title. Further details were also revealed: the game world has boundaries and is not spherical, as no one knows what lies beyond the sea; the aforementioned mysterious girl, Noi, emerges from one of the ruins falling from the sky; gameplay and battle systems have been adjusted in response to feedback about prior games’ slow pacing; and boss fights were apparently one of the first things the staff designed.
Source: Andriasang
Via Coro Coro Comics, we have some additional details about Pokemon Black and White 2. Four additions to the cast were listed: a childhood friend currently dubbed Rival; a mysterious Pokemon researcher named Akuroma; and two additional gym leaders, Homika and Shizui. A June 23 release date was also confirmed, with both versions of the game to be priced at ¥4,800.
Source: Andriasang
Level-5 recently unveiled Little Battler eXperience Explosive Boost, a 3DS redux of last year’s PSP entry, Little Battler eXperience Boost. Apart from adding touch controls and updating the interface for the dual screen, Explosive Boost will feature wireless play for up to six players, which is new to the series.
The title is set for a July 5 release date, priced at ¥4,400.
Source: Andriasang
A recent media update has given us further information about Atelier Ayesha. In particular, the cast now includes the treasure-hunting Regina Curtis, and fellow alchemist Keithgrif Hazeldine. Regina is apparently one of Ayesha’s friends, while Keithgrif is a traveling scholar of sorts.
As for the alchemy system, it reportedly keeps most of the basics from prior games, with players gathering materials and selecting recipes. In a twist, however, you can now combine items during the fusion process to change the effects.
Source: Andriasang
Commemorating the release of Fire Emblem: Awakening, Nintendo has made the game’s soundtrack available through Club Nintendo. As is common, members who buy the game will get a discounted price on the soundtrack: 400 points normally, 250 with the discount. Participants have until October 21 to register their copy.
Source: Andriasang
Title says it all; check out Nayuta no Kiseki‘s official site here. While gameplay details are sparse, the story reportedly centers around the island of Nokosare Shima (“Left Behind Island,” apparently). Shooting stars and odd ruins have fallen from the skies around the island, with particularly strange stones, called Star Fragments, tantalizing those who find them with visions of another world.
You play one of the curious locals – the star-gazing, 15-year-old Nayuta – as he and his pal Signa investigate the ruins. Naturally there’s a mysterious girl involved, named Noi, though it’s not yet clear how their paths intersect.
Source: Andriasang
Ah, 16-bit-era Shadowrun. Come for the cyberpunk revenge plots and foxgirls, stay for the considerable XP/money grind so you can break the game in half. Good times, both SNES and Genesis. Anyway, on to the news:
Continue reading ‘What Happened This Week – And I’ll Keep Lying, I Promise’ »
Howdy howdy. Sadly, What Happened This Week is not ready for your consumption tonight. Got a wee bit sidetracked with other matters. I won’t bore you with the details, suffice it to say a family of raccoons was determined to add some audio intensity to my playing of Silent Hill Downpour. That, and I had to hunt around for a blazer, the use of which will become obvious in a couple weeks.
Anyway, sorry about the delay. We’ll have the podcast up for you folks tomorrow night.
One of the highest-praised games of recent years, The Elder Scrolls V: Skyrim has a great deal going for it. With an enormous seamless world to explore and a highly flexible character development system, Skyrim is exceptionally easy to get lost in, with some of the most engaging role playing RPG fans have seen in a long time. On the whole, Skyrim deserves a great deal of the praise that has been heaped at its feet, but there are a few hitches in its design that are worth stating. Skyrim has a bit of awkward fumbling in its menu layout and a bit of difficulty with overly compartmentalized storytelling, as well as a troubling lack of subtlety in its art direction and a fair number of bugs and glitches even this far out of release. Ultimately, however, Skyrim’s vast and detailed world gives it an uncommonly broad appeal.
Continue reading ‘The Elder Scrolls V: Skyrim – Staff Review #2’ »
Via Famitsu, we have news that a crossover 3DS project is in the works between Namco, Capcom, and Sega. Dubbed Project X Zone, the crossover SRPG will feature characters from various series, ranging from Street Fighter and Resident Evil more esoteric ones, such as Space Channel 5 and Shining Force EXA.
The title will launch in Japan sometime this year. No word exists on a worldwide release.
Source: Joystiq
Namco Bandai has just announced that Level 5 and Studio Ghibli’s Ni No Kuni has been delayed, with its European and North American release dates pushed back to Q1 2013.
Source: Joystiq
In an official response, Square Enix admitted to a major bug present in Kingdom Hearts: Dream Drop Distance. Although rather specific, it can prevent players from making further progress, and SE has set up an information page on how to avoid the problem. Said page is accessible here, currently in Japanese as KH3D has not been released worldwide yet.
Source: Andriasang
On the off chance you haven’t bought one of the many hard copy versions already, Persona 3 FES is one of the latest releases on PSN. Shoot yourself in the head with a magic summoning gun for the low, low price of $9.99. So sayeth the official blog.
EA has just released the Resurgence Pack DLC for Mass Effect 3. As previously announced, the pack includes two new maps, six new classes – or “Krogan Vanguard and those other guys” as I call it – and an assortment of new weapons. The pack is free for all players with a valid online pass code.
Source: Joystiq
It used to be that when a game was patched it ran better, but times have changed. Today, if players download the new Xbox 360 patch for Mass Effect 3, they’ll be rolling the dice. The game might resolve underlying issues… or it might cause the system to freeze on the initial menu screen, rendering both the single player and multiplayer campaigns unplayable.
Multiple threads have appeared on BioWare’s forums and other sites regarding the issue. At this time BioWare is aware of the problem, but there’s no word on when–or if–it will be fixed.
BioWare and its parent company EA have been awash in bad press of late. Controversy surrounded Mass Effect 3‘s ending, and voters at the Consumerist chose EA as the “worst company in America.”
Yaknow, you can say what you want about Silent Hill: Downpour, but when it comes to being tense and creepy it doesn’t screw around. The actual enemies and combat are pretty naff, but it does a fine job instilling a sense of dread. There are rooms I just do not want to enter. I consider that a mission accomplished for a horror game.
Anyhow, on to the news:
Continue reading ‘What Happened This Week – Never Deal With a Dragon’ »